FreeFOAM The Cross-Platform CFD Toolkit
Hosted by SourceForge:
Get FreeFOAM at SourceForge.net.
            Fast, secure and Free Open Source software downloads

bandCompression.C

Go to the documentation of this file.
00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 Description
00025     The function renumbers the addressing such that the band of the
00026     matrix is reduced. The algorithm uses a simple search through the
00027     neighbour list
00028 
00029 
00030 \*---------------------------------------------------------------------------*/
00031 
00032 #include "bandCompression.H"
00033 #include <OpenFOAM/SLList.H>
00034 
00035 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00036 
00037 // Constructor from components
00038 Foam::labelList Foam::bandCompression(const labelListList& cellCellAddressing)
00039 {
00040     labelList newOrder(cellCellAddressing.size());
00041 
00042     // the business bit of the renumbering
00043     SLList<label> nextCell;
00044 
00045     labelList visited(cellCellAddressing.size());
00046 
00047     label currentCell;
00048     label cellInOrder = 0;
00049 
00050     // reset the visited cells list
00051     forAll (visited, cellI)
00052     {
00053         visited[cellI] = 0;
00054     }
00055 
00056     // loop over the cells
00057     forAll (visited, cellI)
00058     {
00059         // find the first cell that has not been visited yet
00060         if (visited[cellI] == 0)
00061         {
00062             currentCell = cellI;
00063 
00064             // use this cell as a start
00065             nextCell.append(currentCell);
00066 
00067             // loop through the nextCell list. Add the first cell into the
00068             // cell order if it has not already been visited and ask for its
00069             // neighbours. If the neighbour in question has not been visited,
00070             // add it to the end of the nextCell list
00071 
00072             while (nextCell.size())
00073             {
00074                 currentCell = nextCell.removeHead();
00075 
00076                 if (visited[currentCell] == 0)
00077                 {
00078                     visited[currentCell] = 1;
00079 
00080                     // add into cellOrder
00081                     newOrder[cellInOrder] = currentCell;
00082                     cellInOrder++;
00083 
00084                     // find if the neighbours have been visited
00085                     const labelList& neighbours =
00086                         cellCellAddressing[currentCell];
00087 
00088                     forAll (neighbours, nI)
00089                     {
00090                         if (visited[neighbours[nI]] == 0)
00091                         {
00092                             // not visited, add to the list
00093                             nextCell.append(neighbours[nI]);
00094                         }
00095                     }
00096                 }
00097             }
00098         }
00099     }
00100 
00101     return newOrder;
00102 }
00103 
00104 
00105 // ************************ vim: set sw=4 sts=4 et: ************************ //
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines