00001 /*---------------------------------------------------------------------------*\ 00002 ========= | 00003 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox 00004 \\ / O peration | 00005 \\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd. 00006 \\/ M anipulation | 00007 ------------------------------------------------------------------------------- 00008 License 00009 This file is part of OpenFOAM. 00010 00011 OpenFOAM is free software: you can redistribute it and/or modify it 00012 under the terms of the GNU General Public License as published by 00013 the Free Software Foundation, either version 3 of the License, or 00014 (at your option) any later version. 00015 00016 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT 00017 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00018 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 00019 for more details. 00020 00021 You should have received a copy of the GNU General Public License 00022 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. 00023 00024 Class 00025 Foam::hexBlock 00026 00027 Description 00028 Hex block definition used in the cfx converter. 00029 00030 SourceFiles 00031 hexBlock.C 00032 00033 \*---------------------------------------------------------------------------*/ 00034 00035 #ifndef hexBlock_H 00036 #define hexBlock_H 00037 00038 #include <OpenFOAM/labelList.H> 00039 #include <OpenFOAM/pointField.H> 00040 #include <OpenFOAM/faceList.H> 00041 00042 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00043 00044 namespace Foam 00045 { 00046 00047 /*---------------------------------------------------------------------------*\ 00048 Class hexBlock Declaration 00049 \*---------------------------------------------------------------------------*/ 00050 00051 class hexBlock 00052 { 00053 // Private data 00054 00055 //- Handedness of the block 00056 enum handed 00057 { 00058 noPoints, 00059 right, 00060 left 00061 }; 00062 00063 //- Number of point in each direction 00064 label xDim_; 00065 label yDim_; 00066 label zDim_; 00067 00068 //- Handedness of the block 00069 handed blockHandedness_; 00070 00071 //- List of points 00072 pointField points_; 00073 00074 00075 // Private Member Functions 00076 00077 //- Disallow default bitwise copy construct 00078 hexBlock(const hexBlock&); 00079 00080 //- Disallow default bitwise assignment 00081 void operator=(const hexBlock&); 00082 00083 //- Vertex addressing inside the block 00084 inline label vtxLabel(label i, label j, label k) const; 00085 00086 00087 public: 00088 00089 // Constructors 00090 00091 //- Construct from components 00092 hexBlock(const label nx, const label ny, const label nz); 00093 00094 // Member Functions 00095 00096 //- Number of points 00097 label xDim() const 00098 { 00099 return xDim_; 00100 } 00101 00102 label yDim() const 00103 { 00104 return yDim_; 00105 } 00106 00107 label zDim() const 00108 { 00109 return zDim_; 00110 } 00111 00112 label nBlockPoints() const 00113 { 00114 return (xDim_ + 1)*(yDim_ + 1)*(zDim_ + 1); 00115 } 00116 00117 label nBlockCells() const 00118 { 00119 return xDim_*yDim_*zDim_; 00120 } 00121 00122 //- Return block points 00123 const pointField& points() const 00124 { 00125 if (blockHandedness_ == noPoints) 00126 { 00127 FatalErrorIn("hexBlock::points() const") 00128 << "points not read in yet" 00129 << abort(FatalError); 00130 } 00131 00132 return points_; 00133 } 00134 00135 //- Return block cells 00136 labelListList blockCells() const; 00137 00138 //- Return block patch faces given direction and range limits 00139 // From the cfx manual: direction 00140 // 0 = solid (3-D patch), 00141 // 1 = high i, 2 = high j, 3 = high k 00142 // 4 = low i, 5 = low j, 6 = low k 00143 faceList patchFaces(label direc, const labelList& range) const; 00144 00145 00146 //- Read block points 00147 void readPoints(Istream&); 00148 }; 00149 00150 00151 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00152 00153 } // End namespace Foam 00154 00155 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00156 00157 #endif 00158 00159 // ************************ vim: set sw=4 sts=4 et: ************************ //