, including all inherited members.
boundaryPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
checkTopology(const bool report=false, labelHashSet *setPtr=NULL) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearGeom() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearOut() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearPatchMeshAddr() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearTopology() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
edgeFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
edgeLoops() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
edges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceCentres() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
FaceListType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceNormals() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
FaceType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
ILLEGAL enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
isInternalEdge(const label edgeI) const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
localFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
localPointOrder() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
localPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
MANIFOLD enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshPointMap() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
movePoints(const Field< PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | [virtual] |
nEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
nInternalEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
nPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
OPEN enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
operator=(const PrimitivePatch< Face, FaceList, PointField, PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
pointEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
pointFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
PointFieldType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
pointNormals() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
points() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
PrimitivePatch(const FaceList< Face > &faces, const Field< PointType > &points) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
PrimitivePatch(FaceList< Face > &faces, Field< PointType > &points, const bool reUse) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
PrimitivePatch(const PrimitivePatch< Face, FaceList, PointField, PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
surfaceTopo enum name | PrimitivePatch< Face, FaceList, PointField, PointType > | |
surfaceType() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
whichEdge(const edge &) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
whichPoint(const label gp) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
~PrimitivePatch() | PrimitivePatch< Face, FaceList, PointField, PointType > | [virtual] |