, including all inherited members.
| boundaryPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| checkTopology(const bool report=false, labelHashSet *setPtr=NULL) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| clearGeom() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| clearOut() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| clearPatchMeshAddr() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| clearTopology() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| edgeFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| edgeLoops() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| edges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| faceCentres() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| faceEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| faceFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| FaceListType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| faceNormals() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| FaceType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| ILLEGAL enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| isInternalEdge(const label edgeI) const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
| localFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| localPointOrder() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| localPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| MANIFOLD enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| meshPointMap() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| meshPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| movePoints(const Field< PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | [virtual] |
| nEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
| nInternalEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| nPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
| OPEN enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| operator=(const PrimitivePatch< Face, FaceList, PointField, PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| pointEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| pointFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| PointFieldType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| pointNormals() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| points() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
| PrimitivePatch(const FaceList< Face > &faces, const Field< PointType > &points) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| PrimitivePatch(FaceList< Face > &faces, Field< PointType > &points, const bool reUse) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| PrimitivePatch(const PrimitivePatch< Face, FaceList, PointField, PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| surfaceTopo enum name | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| surfaceType() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| whichEdge(const edge &) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| whichPoint(const label gp) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
| ~PrimitivePatch() | PrimitivePatch< Face, FaceList, PointField, PointType > | [virtual] |