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polyMeshUpdate.C

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00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 Description
00025     Update the polyMesh corresponding to the given map.
00026 
00027 \*---------------------------------------------------------------------------*/
00028 
00029 #include "polyMesh.H"
00030 #include <OpenFOAM/mapPolyMesh.H>
00031 #include <OpenFOAM/Time.H>
00032 #include <OpenFOAM/globalMeshData.H>
00033 #include <OpenFOAM/pointMesh.H>
00034 
00035 // * * * * * * * * * * * * * * * Member Functions  * * * * * * * * * * * * * //
00036 
00037 void Foam::polyMesh::updateMesh(const mapPolyMesh& mpm)
00038 {
00039     // Update boundaryMesh (note that patches themselves already ok)
00040     boundary_.updateMesh();
00041 
00042     // Update zones
00043     pointZones_.clearAddressing();
00044     faceZones_.clearAddressing();
00045     cellZones_.clearAddressing();
00046 
00047     // Update parallel data
00048     if (globalMeshDataPtr_)
00049     {
00050         globalMeshDataPtr_->updateMesh();
00051     }
00052 
00053     setInstance(time().timeName());
00054 
00055     // Map the old motion points if present
00056     if (oldPointsPtr_)
00057     {
00058         // Make a copy of the original points
00059         pointField oldMotionPoints = *oldPointsPtr_;
00060 
00061         pointField& newMotionPoints = *oldPointsPtr_;
00062 
00063         // Resize the list to new size
00064         newMotionPoints.setSize(points_.size());
00065 
00066         // Map the list
00067         newMotionPoints.map(oldMotionPoints, mpm.pointMap());
00068 
00069         // Any points created out-of-nothing get set to the current coordinate
00070         // for lack of anything better.
00071         forAll(mpm.pointMap(), newPointI)
00072         {
00073             if (mpm.pointMap()[newPointI] == -1)
00074             {
00075                 newMotionPoints[newPointI] = points_[newPointI];
00076             }
00077         }
00078     }
00079 
00080     // Reset valid directions (could change by faces put into empty patches)
00081     geometricD_ = Vector<label>::zero;
00082     solutionD_ = Vector<label>::zero;
00083 
00084 
00085     // Hack until proper callbacks. Below are all the polyMesh-MeshObjects.
00086 
00087     // pointMesh
00088     if (thisDb().foundObject<pointMesh>(pointMesh::typeName))
00089     {
00090         const_cast<pointMesh&>
00091         (
00092             thisDb().lookupObject<pointMesh>
00093             (
00094                 pointMesh::typeName
00095             )
00096         ).updateMesh(mpm);
00097     }
00098 }
00099 
00100 
00101 // ************************ vim: set sw=4 sts=4 et: ************************ //
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