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writeSMESH.C

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00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 \*---------------------------------------------------------------------------*/
00025 
00026 #include <triSurface/triSurface.H>
00027 
00028 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00029 
00030 namespace Foam
00031 {
00032 
00033 // * * * * * * * * * * * * * * * Member Functions  * * * * * * * * * * * * * //
00034 
00035 void triSurface::writeSMESH(const bool writeSorted, Ostream& os) const
00036 {
00037     const pointField& ps = points();
00038 
00039     // Write header
00040     os  << "# tetgen .smesh file" << endl
00041         << ps.size() << " 3" << endl;   // 3 dimensions
00042 
00043     // Write vertex coords
00044     forAll(ps, pointi)
00045     {
00046         os  << pointi << ' '
00047             << ps[pointi].x() << ' '
00048             << ps[pointi].y() << ' '
00049             << ps[pointi].z() << endl;
00050     }
00051 
00052     if (writeSorted)
00053     {
00054         labelList faceMap;
00055 
00056         surfacePatchList myPatches(calcPatches(faceMap));
00057 
00058         os  << size() << " 1" << endl;   // 1 attribute: region number
00059 
00060         label faceIndex = 0;
00061 
00062         forAll(myPatches, patchI)
00063         {
00064             // Print all faces belonging to this patch
00065 
00066             for
00067             (
00068                 label patchFaceI = 0;
00069                 patchFaceI < myPatches[patchI].size();
00070                 patchFaceI++
00071             )
00072             {
00073                 const label faceI = faceMap[faceIndex++];
00074 
00075                 os  << "3 " // triangles
00076                     << operator[](faceI)[0] << ' '
00077                     << operator[](faceI)[1] << ' '
00078                     << operator[](faceI)[2] << ' '
00079                     << operator[](faceI).region()   // region number
00080                     << endl;
00081             }
00082         }
00083 
00084         os  << '0' << endl      // holes
00085             << '0' << endl;     // regions
00086     }
00087     else
00088     {
00089         os  << size() << " 1" << endl;   // 1 attribute: region number
00090 
00091         forAll(*this, faceI)
00092         {
00093             os  << "3 "
00094                 << operator[](faceI)[0] << ' '
00095                 << operator[](faceI)[1] << ' '
00096                 << operator[](faceI)[2] << ' '
00097                 << operator[](faceI).region()       // region number
00098                 << endl;
00099         }
00100 
00101         os  << '0' << endl      // holes
00102             << '0' << endl;     // regions
00103     }
00104 }
00105 
00106 
00107 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00108 
00109 } // End namespace Foam
00110 
00111 // ************************ vim: set sw=4 sts=4 et: ************************ //
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