00001 /*---------------------------------------------------------------------------*\ 00002 ========= | 00003 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox 00004 \\ / O peration | 00005 \\ / A nd | Copyright (C) 2008-2010 OpenCFD Ltd. 00006 \\/ M anipulation | 00007 ------------------------------------------------------------------------------- 00008 License 00009 This file is part of OpenFOAM. 00010 00011 OpenFOAM is free software: you can redistribute it and/or modify it 00012 under the terms of the GNU General Public License as published by 00013 the Free Software Foundation, either version 3 of the License, or 00014 (at your option) any later version. 00015 00016 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT 00017 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00018 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 00019 for more details. 00020 00021 You should have received a copy of the GNU General Public License 00022 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. 00023 00024 \*---------------------------------------------------------------------------*/ 00025 00026 #include "Rebound.H" 00027 00028 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // 00029 00030 template<class CloudType> 00031 Foam::Rebound<CloudType>::Rebound 00032 ( 00033 const dictionary& dict, 00034 CloudType& cloud 00035 ) 00036 : 00037 PatchInteractionModel<CloudType>(dict, cloud, typeName), 00038 UFactor_(readScalar(this->coeffDict().lookup("UFactor"))) 00039 {} 00040 00041 00042 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // 00043 00044 template<class CloudType> 00045 Foam::Rebound<CloudType>::~Rebound() 00046 {} 00047 00048 00049 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // 00050 00051 template<class CloudType> 00052 bool Foam::Rebound<CloudType>::active() const 00053 { 00054 return true; 00055 } 00056 00057 00058 template<class CloudType> 00059 bool Foam::Rebound<CloudType>::correct 00060 ( 00061 const polyPatch& pp, 00062 const label faceId, 00063 bool& keepParticle, 00064 bool& active, 00065 vector& U 00066 ) const 00067 { 00068 keepParticle = true; 00069 active = true; 00070 00071 vector nw = pp.faceAreas()[pp.whichFace(faceId)]; 00072 nw /= mag(nw); 00073 00074 scalar Un = U & nw; 00075 00076 if (Un > 0.0) 00077 { 00078 U -= UFactor_*2.0*Un*nw; 00079 } 00080 00081 return true; 00082 } 00083 00084 00085 // ************************ vim: set sw=4 sts=4 et: ************************ //