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STLpointI.H

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00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 \*---------------------------------------------------------------------------*/
00025 
00026 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00027 
00028 namespace Foam
00029 {
00030 
00031 // * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //
00032 
00033 inline STLpoint::STLpoint()
00034 {}
00035 
00036 inline STLpoint::STLpoint(float x, float y, float z)
00037 :
00038     Vector<float>(x, y, z)
00039 {}
00040 
00041 inline STLpoint::STLpoint(const point& pt)
00042 :
00043     Vector<float>(float(pt.x()), float(pt.y()), float(pt.z()))
00044 {}
00045 
00046 inline STLpoint::STLpoint(Istream& is)
00047 :
00048     Vector<float>(is)
00049 {}
00050 
00051 
00052 // * * * * * * * * * * * * * * * Member Operators  * * * * * * * * * * * * * //
00053 
00054 inline STLpoint::operator point() const
00055 {
00056     return point(x(), y(), z());
00057 }
00058 
00059 
00060 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00061 
00062 } // End namespace Foam
00063 
00064 // ************************ vim: set sw=4 sts=4 et: ************************ //
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