00001 /*---------------------------------------------------------------------------*\ 00002 ========= | 00003 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox 00004 \\ / O peration | 00005 \\ / A nd | Copyright (C) 2009-2010 OpenCFD Ltd. 00006 \\/ M anipulation | 00007 ------------------------------------------------------------------------------- 00008 License 00009 This file is part of OpenFOAM. 00010 00011 OpenFOAM is free software: you can redistribute it and/or modify it 00012 under the terms of the GNU General Public License as published by 00013 the Free Software Foundation, either version 3 of the License, or 00014 (at your option) any later version. 00015 00016 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT 00017 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00018 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 00019 for more details. 00020 00021 You should have received a copy of the GNU General Public License 00022 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. 00023 00024 \*---------------------------------------------------------------------------*/ 00025 00026 #include <OpenFOAM/error.H> 00027 00028 #include "SpecularReflection.H" 00029 00030 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // 00031 00032 template <class CloudType> 00033 Foam::SpecularReflection<CloudType>::SpecularReflection 00034 ( 00035 const dictionary& dict, 00036 CloudType& cloud 00037 ) 00038 : 00039 WallInteractionModel<CloudType>(dict, cloud, typeName) 00040 {} 00041 00042 00043 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // 00044 00045 template <class CloudType> 00046 Foam::SpecularReflection<CloudType>::~SpecularReflection() 00047 {} 00048 00049 00050 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // 00051 00052 template <class CloudType> 00053 void Foam::SpecularReflection<CloudType>::correct 00054 ( 00055 const wallPolyPatch& wpp, 00056 const label faceId, 00057 vector& U, 00058 scalar& Ei, 00059 label typeId 00060 ) 00061 { 00062 vector nw = wpp.faceAreas()[wpp.whichFace(faceId)]; 00063 nw /= mag(nw); 00064 00065 scalar magUn = U & nw; 00066 00067 if (magUn > 0.0) 00068 { 00069 U -= 2.0*magUn*nw; 00070 } 00071 } 00072 00073 00074 // ************************ vim: set sw=4 sts=4 et: ************************ //