Attach/detach boundary mesh modifier. This modifier takes a set of internal faces and converts them into boundary faces and vice versa based on the given activation switch. More...
Attach/detach boundary mesh modifier. This modifier takes a set of internal faces and converts them into boundary faces and vice versa based on the given activation switch.
Definition in file attachDetach.C.
#include "src/dynamicMesh/attachDetach/attachDetach.H"#include "src/dynamicMesh/polyTopoChange/polyTopoChanger/polyTopoChanger.H"#include "src/OpenFOAM/meshes/polyMesh/polyMesh.H"#include "src/OpenFOAM/db/Time/Time.H"#include "src/OpenFOAM/meshes/primitiveMesh/primitiveMesh.H"#include "src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.H"#include "src/OpenFOAM/db/runTimeSelection/addToRunTimeSelectionTable.H"
Include dependency graph for attachDetach.C:Go to the source code of this file.
Namespaces | |
| namespace | Foam |
Namespace for OpenFOAM. | |
Functions | |
| defineTypeNameAndDebug (attachDetach, 0) | |
| addToRunTimeSelectionTable (polyMeshModifier, attachDetach, dictionary) | |