00001 // check for "points" in all of the result directories 00002 00003 bool meshMoving = true; 00004 if (Times.size() > 2) 00005 { 00006 for (label n1=2; n1<Times.size() && meshMoving; ++n1) 00007 { 00008 meshMoving = IOobject 00009 ( 00010 "points", 00011 Times[n1].name(), 00012 polyMesh::meshSubDir, 00013 mesh, 00014 IOobject::NO_READ 00015 ).headerOk(); 00016 } 00017 } 00018 else 00019 { 00020 meshMoving = false; 00021 } 00022 00023 // ************************ vim: set sw=4 sts=4 et: ************************ //