, including all inherited members.
| addPatch(const word &patchName) | boundaryMesh | |
| addPatch(const word &patchName) | boundaryMesh | |
| boundaryMesh() | boundaryMesh | |
| boundaryMesh() | boundaryMesh | |
| changeFaces(const labelList &patchIDs, labelList &oldToNew) | boundaryMesh | |
| changeFaces(const labelList &patchIDs, labelList &oldToNew) | boundaryMesh | |
| changePatchType(const word &patchName, const word &type) | boundaryMesh | |
| changePatchType(const word &patchName, const word &type) | boundaryMesh | |
| ClassName("boundaryMesh") | boundaryMesh | |
| ClassName("boundaryMesh") | boundaryMesh | |
| clearOut() | boundaryMesh | |
| clearOut() | boundaryMesh | |
| deletePatch(const word &patchName) | boundaryMesh | |
| deletePatch(const word &patchName) | boundaryMesh | |
| edgeToFeature() const | boundaryMesh | [inline] |
| edgeToFeature() const | boundaryMesh | [inline] |
| extraEdges() const | boundaryMesh | [inline] |
| extraEdges() const | boundaryMesh | [inline] |
| featureEdges() const | boundaryMesh | [inline] |
| featureEdges() const | boundaryMesh | [inline] |
| featurePoints() const | boundaryMesh | [inline] |
| featurePoints() const | boundaryMesh | [inline] |
| featureSegments() const | boundaryMesh | [inline] |
| featureSegments() const | boundaryMesh | [inline] |
| featureToEdge() const | boundaryMesh | [inline] |
| featureToEdge() const | boundaryMesh | [inline] |
| findPatchID(const word &patchName) const | boundaryMesh | |
| findPatchID(const word &patchName) const | boundaryMesh | |
| getNearest(const primitiveMesh &pMesh, const vector &searchSpan) const | boundaryMesh | |
| getNearest(const primitiveMesh &pMesh, const vector &searchSpan) const | boundaryMesh | |
| getNPoints(const label startFaceI, const label nFaces) const | boundaryMesh | |
| getNPoints(const label startFaceI, const label nFaces) const | boundaryMesh | |
| getNTris(const label faceI) const | boundaryMesh | |
| getNTris(const label startFaceI, const label nFaces, labelList &nTris) const | boundaryMesh | |
| getNTris(const label faceI) const | boundaryMesh | |
| getNTris(const label startFaceI, const label nFaces, labelList &nTris) const | boundaryMesh | |
| markFaces(const labelList &protectedEdges, const label faceI, boolList &visited) const | boundaryMesh | |
| markFaces(const labelList &protectedEdges, const label faceI, boolList &visited) const | boundaryMesh | |
| mesh() const | boundaryMesh | [inline] |
| mesh() const | boundaryMesh | [inline] |
| meshFace() const | boundaryMesh | [inline] |
| meshFace() const | boundaryMesh | [inline] |
| patches() const | boundaryMesh | [inline] |
| patches() const | boundaryMesh | [inline] |
| patchify(const labelList &nearest, const polyBoundaryMesh &oldPatches, polyMesh &newMesh) const | boundaryMesh | |
| patchify(const labelList &nearest, const polyBoundaryMesh &oldPatches, polyMesh &newMesh) const | boundaryMesh | |
| patchNames() const | boundaryMesh | |
| patchNames() const | boundaryMesh | |
| read(const polyMesh &) | boundaryMesh | |
| read(const polyMesh &) | boundaryMesh | |
| readTriSurface(const fileName &) | boundaryMesh | |
| readTriSurface(const fileName &) | boundaryMesh | |
| setExtraEdges(const label edgeI) | boundaryMesh | |
| setExtraEdges(const label edgeI) | boundaryMesh | |
| setFeatureEdges(const scalar minCos) | boundaryMesh | |
| setFeatureEdges(const scalar minCos) | boundaryMesh | |
| triangulate(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts) const | boundaryMesh | |
| triangulate(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts) const | boundaryMesh | |
| triangulateLocal(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts, labelList &localToGlobal) const | boundaryMesh | |
| triangulateLocal(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts, labelList &localToGlobal) const | boundaryMesh | |
| whichPatch(const label faceI) const | boundaryMesh | |
| whichPatch(const label faceI) const | boundaryMesh | |
| writeTriSurface(const fileName &) const | boundaryMesh | |
| writeTriSurface(const fileName &) const | boundaryMesh | |
| ~boundaryMesh() | boundaryMesh | |
| ~boundaryMesh() | boundaryMesh | |