FreeFOAM The Cross-Platform CFD Toolkit
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face Member List

This is the complete list of members for face, including all inherited members.
append(const UList< T > &)List< T > [inline]
append(const UIndirectList< T > &)List< T > [inline]
areaInContact(const pointField &points, const scalarField &v) const face
assign(const UList< T > &)UList< T >
average(const pointField &, const Field< Type > &) const face
begin()UList< T > [inline]
begin() const UList< T > [inline]
byteSize() const UList< T >
cbegin() const UList< T > [inline]
cdata() const UList< T > [inline]
cend() const UList< T > [inline]
centre(const pointField &) const face
checkIndex(const label i) const UList< T > [inline]
checkSize(const label size) const UList< T > [inline]
checkStart(const label start) const UList< T > [inline]
clear()List< T >
clone() const List< T > [inline]
collapse()face
compare(const face &, const face &)face [static]
const_iterator typedefUList< T >
const_reference typedefUList< T >
const_reverse_iterator typedefUList< T >
contactSphereDiameter(const point &p, const vector &n, const pointField &meshPoints) const face
crbegin() const UList< T > [inline]
crend() const UList< T > [inline]
data()UList< T > [inline]
difference_type typedefUList< T >
edgeDirection(const edge &) const face
edges() const face
empty() const UList< T > [inline]
end()UList< T > [inline]
end() const UList< T > [inline]
face()face [inline]
face(label)face [inline, explicit]
face(const UList< label > &)face [inline, explicit]
face(const labelList &)face [inline, explicit]
face(const Xfer< labelList > &)face [inline, explicit]
face(const triFace &)face
face(Istream &)face [inline]
faceEdge(const label n) const face [inline]
fcIndex(const label i) const UList< T > [inline]
intersection(const point &p, const vector &q, const point &ctr, const pointField &meshPoints, const intersection::algorithm alg, const scalar tol=0.0) const face
iterator typedefUList< T >
List()List< T > [inline]
List(const label)List< T > [explicit]
List(const label, const T &)List< T >
List(const List< T > &)List< T >
List(const Xfer< List< T > > &)List< T >
List(List< T > &, bool reUse)List< T >
List(const UList< T > &, const unallocLabelList &mapAddressing)List< T >
List(InputIterator first, InputIterator last)List< T >
List(const FixedList< T, Size > &)List< T >
List(const PtrList< T > &)List< T >
List(const SLList< T > &)List< T >
List(const IndirectList< T > &)List< T >
List(const UIndirectList< T > &)List< T >
List(const BiIndirectList< T > &)List< T >
List(Istream &)List< T >
List< T > classUList< T > [friend]
mag(const pointField &) const face [inline]
max_size() const UList< T > [inline]
nearestPoint(const point &p, const pointField &meshPoints) const face
nEdges() const face [inline]
newElmt(const label)List< T > [inline]
nextLabel(const label i) const face [inline]
normal(const pointField &) const face
nTriangles() const face [inline]
nTriangles(const pointField &points) const face
nTrianglesQuads(const pointField &points, label &nTris, label &nQuads) const face
null()List< T > [inline, static]
operator(Ostream &, const UList< T > &)UList< T > [friend]
operator const Foam::List< T > &() const UList< T > [inline]
operator!=(const face &a, const face &b)face [friend]
Foam::List::operator!=(const UList< T > &) const UList< T >
operator<(const UList< T > &) const UList< T >
operator<=(const UList< T > &) const UList< T >
operator=(const UList< T > &)List< T >
operator=(const List< T > &)List< T >
operator=(const SLList< T > &)List< T >
operator=(const IndirectList< T > &)List< T >
operator=(const UIndirectList< T > &)List< T >
operator=(const BiIndirectList< T > &)List< T >
operator=(const T &)List< T > [inline]
operator==(const face &a, const face &b)face [friend]
Foam::List::operator==(const UList< T > &) const UList< T >
operator>(const UList< T > &) const UList< T >
operator>=(const UList< T > &) const UList< T >
operator>>(Istream &, face &)face [friend]
Foam::List::operator>>(Istream &, List< T > &)List< T > [friend]
operator[](const label)UList< T > [inline]
operator[](const label) const UList< T > [inline]
operator[](const label i) constUList< T > [inline]
points(const pointField &meshPoints) const face [inline]
prevLabel(const label i) const face [inline]
ray(const point &p, const vector &n, const pointField &meshPoints, const intersection::algorithm alg=intersection::FULL_RAY, const intersection::direction dir=intersection::VECTOR) const face
rbegin()UList< T > [inline]
rbegin() const UList< T > [inline]
rcIndex(const label i) const UList< T > [inline]
reference typedefUList< T >
rend()UList< T > [inline]
rend() const UList< T > [inline]
resize(const label)List< T > [inline]
resize(const label, const T &)List< T > [inline]
reverse_iterator typedefUList< T >
reverseFace() const face
setSize(const label)List< T >
setSize(const label, const T &)List< T >
size(const label)List< T > [inline, protected]
size() const List< T > [inline]
size_type typedefUList< T >
subList typedefList< T >
SubList< T > classUList< T > [friend]
swap(UList< T > &)UList< T >
sweptVol(const pointField &oldPoints, const pointField &newPoints) const face
transfer(List< T > &)List< T >
transfer(DynamicList< T, SizeInc, SizeMult, SizeDiv > &)List< T >
transfer(SortableList< T > &)List< T >
triangles(const pointField &points, label &triI, faceList &triFaces) const face
triangles(const pointField &points, DynamicList< face, SizeInc, SizeMult, SizeDiv > &triFaces) const face
trianglesQuads(const pointField &points, label &triI, label &quadI, faceList &triFaces, faceList &quadFaces) const face
typeNameface [static]
UList()UList< T > [inline]
UList(T *__restrict__ v, label size)UList< T > [inline]
value_type typedefUList< T >
which(const label globalIndex) const face
writeEntry(Ostream &) const UList< T >
writeEntry(const word &keyword, Ostream &) const UList< T >
xfer()List< T > [inline]
~List()List< T >