FreeFOAM The Cross-Platform CFD Toolkit
Hosted by SourceForge:
Get FreeFOAM at SourceForge.net.
            Fast, secure and Free Open Source software downloads

AC3DsurfaceFormat< Face > Member List

This is the complete list of members for AC3DsurfaceFormat< Face >, including all inherited members.
AC3DsurfaceFormat(const fileName &)AC3DsurfaceFormat< Face >
addZones(const UList< surfZone > &, const bool cullEmpty=false)MeshedSurface< Face > [virtual]
addZones(const UList< label > &sizes, const UList< word > &names, const bool cullEmpty=false)MeshedSurface< Face > [virtual]
addZones(const UList< label > &sizes, const bool cullEmpty=false)MeshedSurface< Face > [virtual]
append(const UList< Face > &)List< Face > [inline]
append(const UIndirectList< Face > &)List< Face > [inline]
assign(const UList< Face > &)UList< Face >
begin()UList< Face > [inline]
begin() constUList< Face > [inline]
boundaryPoints() constPrimitivePatch< Face,::Foam::List, pointField, point >
byteSize() constUList< Face >
canRead(const fileName &, const bool verbose=false)MeshedSurface< Face > [static]
canReadType(const word &ext, const bool verbose=false)MeshedSurface< Face > [static]
canWriteType(const word &ext, const bool verbose=false)MeshedSurface< Face > [static]
cbegin() constUList< Face > [inline]
cdata() constUList< Face > [inline]
cend() constUList< Face > [inline]
checkFaces(const bool verbose=false)MeshedSurface< Face > [virtual]
checkIndex(const label i) constUList< Face > [inline]
checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) constPrimitivePatch< Face,::Foam::List, pointField, point >
checkSize(const label size) constUList< Face > [inline]
checkStart(const label start) constUList< Face > [inline]
checkSupport(const wordHashSet &available, const word &ext, const bool verbose, const word &functionName)surfaceFormatsCore [static]
checkTopology(const bool report=false, labelHashSet *setPtr=NULL) constPrimitivePatch< Face,::Foam::List, pointField, point >
checkZones()MeshedSurface< Face > [protected]
ClassName("MeshedSurface")MeshedSurface< Face >
cleanup(const bool verbose)MeshedSurface< Face > [virtual]
clear()MeshedSurface< Face > [virtual]
clearGeom()PrimitivePatch< Face,::Foam::List, pointField, point >
clearOut()PrimitivePatch< Face,::Foam::List, pointField, point >
clearPatchMeshAddr()PrimitivePatch< Face,::Foam::List, pointField, point >
clearTopology()PrimitivePatch< Face,::Foam::List, pointField, point >
clone() constList< Face > [inline]
const_iterator typedefUList< Face >
const_reference typedefUList< Face >
const_reverse_iterator typedefUList< Face >
crbegin() constUList< Face > [inline]
crend() constUList< Face > [inline]
cueTo(IFstream &, const string &cmd, string &args)AC3DsurfaceFormatCore [protected, static]
cueToOrDie(IFstream &, const string &cmd, const string &errorMsg=string::null)AC3DsurfaceFormatCore [protected, static]
data()UList< Face > [inline]
declareMemberFunctionSelectionTable(void, UnsortedMeshedSurface, write, fileExtension,(const fileName &name, const MeshedSurface< Face > &surf),(name, surf))MeshedSurface< Face >
declareRunTimeSelectionTable(autoPtr, MeshedSurface, fileExtension,(const fileName &name),(name))MeshedSurface< Face >
difference_type typedefUList< Face >
edgeFaces() constPrimitivePatch< Face,::Foam::List, pointField, point >
edgeLoops() constPrimitivePatch< Face,::Foam::List, pointField, point >
edges() constPrimitivePatch< Face,::Foam::List, pointField, point >
empty() constUList< Face > [inline]
end()UList< Face > [inline]
end() constUList< Face > [inline]
faceCentres() constPrimitivePatch< Face,::Foam::List, pointField, point >
faceEdges() constPrimitivePatch< Face,::Foam::List, pointField, point >
faceFaces() constPrimitivePatch< Face,::Foam::List, pointField, point >
FaceListType typedefPrimitivePatch< Face,::Foam::List, pointField, point >
faceNormals() constPrimitivePatch< Face,::Foam::List, pointField, point >
faces() const MeshedSurface< Face > [inline]
FaceType typedefPrimitivePatch< Face,::Foam::List, pointField, point >
fcIndex(const label i) constUList< Face > [inline]
findMeshFile(const Time &, const word &surfName="")surfaceFormatsCore [static]
findMeshInstance(const Time &, const word &surfName="")surfaceFormatsCore [static]
getLineNoComment(IFstream &)surfaceFormatsCore [protected, static]
ILLEGAL enum valuePrimitivePatch< Face,::Foam::List, pointField, point >
isInternalEdge(const label edgeI) constPrimitivePatch< Face,::Foam::List, pointField, point > [inline]
isTri()MeshedSurface< Face > [inline, static]
isTri()MeshedSurface< Face > [inline]
iterator typedefUList< Face >
List()List< Face > [inline]
List(const label)List< Face > [explicit]
List(const label, const Face &)List< Face >
List(const List< Face > &)List< Face >
List(const Xfer< List< Face > > &)List< Face >
List(List< Face > &, bool reUse)List< Face >
List(const UList< Face > &, const unallocLabelList &mapAddressing)List< Face >
List(InputIterator first, InputIterator last)List< Face >
List(const FixedList< Face, Size > &)List< Face >
List(const PtrList< Face > &)List< Face >
List(const SLList< Face > &)List< Face >
List(const IndirectList< Face > &)List< Face >
List(const UIndirectList< Face > &)List< Face >
List(const BiIndirectList< Face > &)List< Face >
List(Istream &)List< Face >
List< T > classUList< Face > [friend]
localFaces() constPrimitivePatch< Face,::Foam::List, pointField, point >
localMeshFileName(const word &surfName="")surfaceFormatsCore [static]
localPointOrder() constPrimitivePatch< Face,::Foam::List, pointField, point >
localPoints() constPrimitivePatch< Face,::Foam::List, pointField, point >
MANIFOLD enum valuePrimitivePatch< Face,::Foam::List, pointField, point >
max_size() constUList< Face > [inline]
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) constPrimitivePatch< Face,::Foam::List, pointField, point >
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) constPrimitivePatch< Face,::Foam::List, pointField, point >
MeshedSurface()MeshedSurface< Face >
MeshedSurface(const Xfer< pointField > &, const Xfer< List< Face > > &, const Xfer< surfZoneList > &)MeshedSurface< Face >
MeshedSurface(const Xfer< pointField > &, const Xfer< List< Face > > &, const UList< label > &zoneSizes=UList< label >(), const UList< word > &zoneNames=UList< word >())MeshedSurface< Face >
MeshedSurface(const MeshedSurface &)MeshedSurface< Face >
MeshedSurface(const UnsortedMeshedSurface< Face > &)MeshedSurface< Face >
MeshedSurface(const polyBoundaryMesh &, const bool globalPoints=false)MeshedSurface< Face >
MeshedSurface(const surfMesh &)MeshedSurface< Face >
MeshedSurface(const Xfer< UnsortedMeshedSurface< Face > > &)MeshedSurface< Face >
MeshedSurface(const Xfer< MeshedSurface< Face > > &)MeshedSurface< Face >
MeshedSurface(const fileName &)MeshedSurface< Face >
MeshedSurface(const fileName &, const word &ext)MeshedSurface< Face >
MeshedSurface(const Time &, const word &surfName="")MeshedSurface< Face >
meshPointMap() constPrimitivePatch< Face,::Foam::List, pointField, point >
meshPoints() constPrimitivePatch< Face,::Foam::List, pointField, point >
movePoints(const pointField &)MeshedSurface< Face > [virtual]
PrimitivePatch< Face,::Foam::List, pointField, point >::movePoints(const Field< point > &)PrimitivePatch< Face,::Foam::List, pointField, point > [virtual]
nativeExtsurfaceFormatsCore [static]
nEdges() constPrimitivePatch< Face,::Foam::List, pointField, point > [inline]
New(const fileName &name)AC3DsurfaceFormat< Face > [inline, static]
Foam::MeshedSurface::New(const fileName &, const word &ext)MeshedSurface< Face > [static]
newElmt(const label)List< Face > [inline]
nInternalEdges() constPrimitivePatch< Face,::Foam::List, pointField, point >
nPoints() constPrimitivePatch< Face,::Foam::List, pointField, point > [inline]
null()List< Face > [inline, static]
oneZone(const Container &container, const word &name="zone0")surfaceFormatsCore [inline, protected, static]
OPEN enum valuePrimitivePatch< Face,::Foam::List, pointField, point >
operator(Ostream &, const UList< Face > &)UList< Face > [friend]
operator const Foam::List< Face > &() constUList< Face > [inline]
operator MeshedSurfaceProxy< Face >() const MeshedSurface< Face >
operator!=(const UList< Face > &) constUList< Face >
operator<(const UList< Face > &) constUList< Face >
operator<=(const UList< Face > &) constUList< Face >
Foam::MeshedSurface::operator=(const MeshedSurface< Face > &)MeshedSurface< Face >
PrimitivePatch< Face,::Foam::List, pointField, point >::operator=(const PrimitivePatch< Face,::Foam::List, pointField, point > &)PrimitivePatch< Face,::Foam::List, pointField, point >
List< Face >::operator=(const UList< Face > &)List< Face >
List< Face >::operator=(const List< Face > &)List< Face >
List< Face >::operator=(const SLList< Face > &)List< Face >
List< Face >::operator=(const IndirectList< Face > &)List< Face >
List< Face >::operator=(const UIndirectList< Face > &)List< Face >
List< Face >::operator=(const BiIndirectList< Face > &)List< Face >
List< Face >::operator=(const Face &)List< Face > [inline]
operator==(const UList< Face > &) constUList< Face >
operator>(const UList< Face > &) constUList< Face >
operator>=(const UList< Face > &) constUList< Face >
operator>>(Istream &, List< Face > &)List< Face > [friend]
operator[](const label)UList< Face > [inline]
operator[](const label) constUList< Face > [inline]
parse(const string &)AC3DsurfaceFormatCore [protected, static]
pointEdges() constPrimitivePatch< Face,::Foam::List, pointField, point >
pointFaces() constPrimitivePatch< Face,::Foam::List, pointField, point >
PointFieldType typedefPrimitivePatch< Face,::Foam::List, pointField, point >
pointNormals() constPrimitivePatch< Face,::Foam::List, pointField, point >
points() constPrimitivePatch< Face,::Foam::List, pointField, point > [inline]
PrimitivePatch(const ::Foam::List< Face > &faces, const Field< point > &points)PrimitivePatch< Face,::Foam::List, pointField, point >
PrimitivePatch(::Foam::List< Face > &faces, Field< point > &points, const bool reUse)PrimitivePatch< Face,::Foam::List, pointField, point >
PrimitivePatch(const PrimitivePatch< Face,::Foam::List, pointField, point > &)PrimitivePatch< Face,::Foam::List, pointField, point >
projectFaceCentres(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) constPrimitivePatch< Face,::Foam::List, pointField, point >
projectPoints(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) constPrimitivePatch< Face,::Foam::List, pointField, point >
rbegin()UList< Face > [inline]
rbegin() constUList< Face > [inline]
rcIndex(const label i) constUList< Face > [inline]
read(const fileName &)AC3DsurfaceFormat< Face > [virtual]
Foam::MeshedSurface::read(const fileName &, const word &ext)MeshedSurface< Face >
readCmd(IFstream &, string &cmd, string &args)AC3DsurfaceFormatCore [protected, static]
readTypes()MeshedSurface< Face > [static]
reference typedefUList< Face >
remapFaces(const UList< label > &faceMap)MeshedSurface< Face > [protected, virtual]
removeZones()MeshedSurface< Face > [virtual]
rend()UList< Face > [inline]
rend() constUList< Face > [inline]
reset(const Xfer< pointField > &points, const Xfer< List< Face > > &faces, const Xfer< surfZoneList > &zones)MeshedSurface< Face > [virtual]
reset(const Xfer< List< point > > &points, const Xfer< List< Face > > &faces, const Xfer< surfZoneList > &zones)MeshedSurface< Face > [virtual]
resize(const label)List< Face > [inline]
resize(const label, const Face &)List< Face > [inline]
reverse_iterator typedefUList< Face >
scalePoints(const scalar &)MeshedSurface< Face > [virtual]
setSize(const label)List< Face >
setSize(const label, const Face &)List< Face >
size() const MeshedSurface< Face > [inline]
PrimitivePatch< Face,::Foam::List, pointField, point >::size(const label)List< Face > [inline, protected]
size_type typedefUList< Face >
sortFacesAndStore(const Xfer< List< Face > > &unsortedFaces, const Xfer< List< label > > &zoneIds, const bool sorted)MeshedSurface< Face > [protected]
stitchFaces(const scalar tol=SMALL, const bool verbose=false)MeshedSurface< Face > [virtual]
storedFaces()MeshedSurface< Face > [inline, protected]
storedPoints()MeshedSurface< Face > [inline, protected]
storedZones()MeshedSurface< Face > [inline, protected]
subList typedefList< Face >
SubList< T > classUList< Face > [friend]
subsetMesh(const labelHashSet &include, labelList &pointMap, labelList &faceMap) const MeshedSurface< Face >
subsetMesh(const labelHashSet &include) const MeshedSurface< Face >
surfaceFormatsCore()surfaceFormatsCore
surfaceTopo enum namePrimitivePatch< Face,::Foam::List, pointField, point >
surfaceType() constPrimitivePatch< Face,::Foam::List, pointField, point >
surfZones() const MeshedSurface< Face > [inline]
swap(UList< Face > &)UList< Face >
transcribe(MeshedSurface< face > &)MeshedSurface< Face > [protected]
transcribe(MeshedSurface< face > &surf)MeshedSurface< Face > [protected]
transcribe(MeshedSurface< face > &surf)MeshedSurface< Face > [protected]
transfer(MeshedSurface< Face > &)MeshedSurface< Face >
transfer(UnsortedMeshedSurface< Face > &)MeshedSurface< Face >
PrimitivePatch< Face,::Foam::List, pointField, point >::transfer(List< Face > &)List< Face >
PrimitivePatch< Face,::Foam::List, pointField, point >::transfer(DynamicList< Face, SizeInc, SizeMult, SizeDiv > &)List< Face >
PrimitivePatch< Face,::Foam::List, pointField, point >::transfer(SortableList< Face > &)List< Face >
triangulate()MeshedSurface< Face > [virtual]
triangulate(List< label > &faceMap)MeshedSurface< Face > [virtual]
triangulate()MeshedSurface< Face > [inline]
triangulate(List< label > &faceMap)MeshedSurface< Face > [inline]
UList()UList< Face > [inline]
UList(Face *__restrict__ v, label size)UList< Face > [inline]
value_type typedefUList< Face >
whichEdge(const edge &) constPrimitivePatch< Face,::Foam::List, pointField, point >
whichPoint(const label gp) constPrimitivePatch< Face,::Foam::List, pointField, point >
write(const fileName &, const MeshedSurfaceProxy< Face > &)AC3DsurfaceFormat< Face > [static]
write(const fileName &, const UnsortedMeshedSurface< Face > &)AC3DsurfaceFormat< Face > [static]
write(const fileName &name) const AC3DsurfaceFormat< Face > [inline, virtual]
Foam::MeshedSurface::write(const fileName &, const MeshedSurface< Face > &)MeshedSurface< Face > [static]
Foam::MeshedSurface::write(const Time &, const word &surfName="") const MeshedSurface< Face >
writeEntry(Ostream &) constUList< Face >
writeEntry(const word &keyword, Ostream &) constUList< Face >
writeHeader(Ostream &, const UList< surfZone > &)AC3DsurfaceFormatCore [protected, static]
writeStats(Ostream &os) const MeshedSurface< Face >
writeTypes()MeshedSurface< Face > [static]
xfer()MeshedSurface< Face >
~AC3DsurfaceFormat()AC3DsurfaceFormat< Face > [inline, virtual]
~List()List< Face >
~MeshedSurface()MeshedSurface< Face > [virtual]
~PrimitivePatch()PrimitivePatch< Face,::Foam::List, pointField, point > [virtual]
~surfaceFormatsCore()surfaceFormatsCore [virtual]