Provide a means of writing x3d format. More...
#include <surfMesh/X3DsurfaceFormat.H>
Provide a means of writing x3d format.
Definition at line 55 of file X3DsurfaceFormat.H.
Public Member Functions | |
X3DsurfaceFormat () | |
Construct null.
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virtual | ~X3DsurfaceFormat () |
virtual void | write (const fileName &name) const |
Write object file.
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Static Public Member Functions | |
static void | write (const fileName &, const MeshedSurfaceProxy< Face > &) |
Write surface mesh components by proxy.
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X3DsurfaceFormat | ( | ) |
Construct null.
Definition at line 37 of file X3DsurfaceFormat.C.
virtual ~X3DsurfaceFormat | ( | ) | [inline, virtual]
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Definition at line 78 of file X3DsurfaceFormat.H.
void write | ( | const fileName & | filename, |
const MeshedSurfaceProxy< Face > & | surf | ||
) | [static]
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Write surface mesh components by proxy.
Definition at line 45 of file X3DsurfaceFormat.C.
References Foam::exit(), f(), MeshedSurfaceProxy< Face >::faceMap(), MeshedSurfaceProxy< Face >::faces(), Foam::FatalError, FatalErrorIn, forAll, IOstream::good(), Foam::nl, MeshedSurfaceProxy< Face >::points(), List< T >::size(), MeshedSurfaceProxy< Face >::surfZones(), MeshedSurfaceProxy< Face >::useFaceMap(), Vector< Cmpt >::x(), Vector< Cmpt >::y(), and Vector< Cmpt >::z().
Referenced by X3DsurfaceFormat< Face >::write().
virtual void write | ( | const fileName & | name ) | const [inline, virtual]
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Write object file.
Reimplemented from MeshedSurface< Face >.
Definition at line 88 of file X3DsurfaceFormat.H.
References X3DsurfaceFormat< Face >::write().