A sliding linear valve. More...
#include <topoChangerFvMesh/linearValveFvMesh.H>
A sliding linear valve.
Definition at line 50 of file linearValveFvMesh.H.
Public Member Functions | |
TypeName ("linearValveFvMesh") | |
Runtime type information.
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linearValveFvMesh (const IOobject &io) | |
Construct from database.
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virtual | ~linearValveFvMesh () |
virtual bool | update () |
Update the mesh for both mesh motion and topology change.
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linearValveFvMesh | ( | const IOobject & | io ) | [explicit]
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Construct from database.
Definition at line 265 of file linearValveFvMesh.C.
~linearValveFvMesh | ( | ) | [virtual]
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Definition at line 290 of file linearValveFvMesh.C.
TypeName | ( | "linearValveFvMesh" | ) |
Runtime type information.
void update | ( | ) | [virtual]
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Update the mesh for both mesh motion and topology change.
Implements topoChangerFvMesh.
Definition at line 296 of file linearValveFvMesh.C.
References Foam::endl(), Foam::Info, and timeIndex.