| hit() const | objectHit | [inline] |
| hitObject() const | objectHit | [inline] |
| objectHit() | objectHit | [inline] |
| objectHit(const bool success, const label &obj) | objectHit | [inline] |
| objectHit(Istream &is) | objectHit | [inline] |
| operator!=(const objectHit &a, const objectHit &b) | objectHit | [friend] |
| operator<<(Ostream &os, const objectHit &b) | objectHit | [friend] |
| operator==(const objectHit &a, const objectHit &b) | objectHit | [friend] |