hit() const | objectHit | [inline] |
hitObject() const | objectHit | [inline] |
objectHit() | objectHit | [inline] |
objectHit(const bool success, const label &obj) | objectHit | [inline] |
objectHit(Istream &is) | objectHit | [inline] |
operator!=(const objectHit &a, const objectHit &b) | objectHit | [friend] |
operator<<(Ostream &os, const objectHit &b) | objectHit | [friend] |
operator==(const objectHit &a, const objectHit &b) | objectHit | [friend] |