, including all inherited members.
addCell(const label masterPointID, const label masterEdgeID, const label masterFaceID, const label masterCellID, const label zoneID) | polyTopoChange | |
addFace(const face &f, const label own, const label nei, const label masterPointID, const label masterEdgeID, const label masterFaceID, const bool flipFaceFlux, const label patchID, const label zoneID, const bool zoneFlip) | polyTopoChange | |
addMesh(const polyMesh &, const labelList &patchMap, const labelList &pointZoneMap, const labelList &faceZoneMap, const labelList &cellZoneMap) | polyTopoChange | |
addPoint(const point &, const label masterPointID, const label zoneID, const bool inCell) | polyTopoChange | |
cellRemoved(const label cellI) const | polyTopoChange | [inline] |
changeMesh(polyMesh &mesh, const bool inflate, const bool syncParallel=true, const bool orderCells=false, const bool orderPoints=false) | polyTopoChange | |
ClassName("polyTopoChange") | polyTopoChange | |
clear() | polyTopoChange | |
faceNeighbour() const | polyTopoChange | [inline] |
faceOwner() const | polyTopoChange | [inline] |
faceRemoved(const label faceI) const | polyTopoChange | [inline] |
faces() const | polyTopoChange | [inline] |
makeMesh(autoPtr< fvMesh > &newMesh, const IOobject &io, const fvMesh &mesh, const bool syncParallel=true, const bool orderCells=false, const bool orderPoints=false) | polyTopoChange | |
modifyCell(const label, const label zoneID) | polyTopoChange | |
modifyFace(const face &f, const label faceI, const label own, const label nei, const bool flipFaceFlux, const label patchID, const label zoneID, const bool zoneFlip) | polyTopoChange | |
modifyPoint(const label, const point &, const label newZoneID, const bool inCell) | polyTopoChange | |
movePoints(const pointField &newPoints) | polyTopoChange | |
pointRemoved(const label pointI) const | polyTopoChange | [inline] |
points() const | polyTopoChange | [inline] |
polyTopoChange(const label nPatches, const bool strict=true) | polyTopoChange | |
polyTopoChange(const polyMesh &mesh, const bool strict=true) | polyTopoChange | |
region() const | polyTopoChange | [inline] |
removeCell(const label, const label) | polyTopoChange | |
removeFace(const label, const label) | polyTopoChange | |
removePoint(const label, const label) | polyTopoChange | |
setAction(const topoAction &action) | polyTopoChange | |
setCapacity(const label nPoints, const label nFaces, const label nCells) | polyTopoChange | |
setNumPatches(const label nPatches) | polyTopoChange | [inline] |