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primitiveMesh Member List

This is the complete list of members for primitiveMesh, including all inherited members.
calcCells(cellList &, const unallocLabelList &own, const unallocLabelList &nei, const label nCells=-1)primitiveMesh [static]
calcPointOrder(label &nInternalPoints, labelList &pointMap, const faceList &, const label nInternalFaces, const label nPoints)primitiveMesh [static]
cellCells() const primitiveMesh
cellCells(const label cellI, DynamicList< label > &) const primitiveMesh
cellCells(const label cellI) const primitiveMesh
cellCentres() const primitiveMesh
cellEdges() const primitiveMesh
cellEdges(const label cellI, DynamicList< label > &) const primitiveMesh
cellEdges(const label cellI) const primitiveMesh
cellPoints() const primitiveMesh
cellPoints(const label cellI, DynamicList< label > &) const primitiveMesh
cellPoints(const label cellI) const primitiveMesh
cells() const primitiveMesh
cellShapes() const primitiveMesh
cellsPerEdge_primitiveMesh [static]
cellsPerPoint_primitiveMesh [static]
cellVolumes() const primitiveMesh
checkCellDeterminant(const bool report=false, labelHashSet *setPtr=NULL, const Vector< label > &solutionD=Vector< label >::one) const primitiveMesh
checkCellsZipUp(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkCellVolumes(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkClosedBoundary(const bool report=false) const primitiveMesh
checkClosedCells(const bool report=false, labelHashSet *setPtr=NULL, labelHashSet *highAspectSetPtr=NULL, const Vector< label > &solutionD=Vector< label >::one) const primitiveMesh
checkEdgeAlignment(const bool report, const Vector< label > &directions, labelHashSet *setPtr=NULL) const primitiveMesh
checkEdgeLength(const bool report, const scalar minLenSqr, labelHashSet *setPtr=NULL) const primitiveMesh
checkFaceAngles(const bool report=false, const scalar maxSin=10, labelHashSet *setPtr=NULL) const primitiveMesh
checkFaceAreas(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkFaceFaces(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkFaceFlatness(const bool report, const scalar warnFlatness, labelHashSet *setPtr) const primitiveMesh
checkFaceOrthogonality(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkFacePyramids(const bool report=false, const scalar minPyrVol=-SMALL, labelHashSet *setPtr=NULL) const primitiveMesh
checkFaceSkewness(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkFaceVertices(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkGeometry(const bool report=false) const primitiveMesh
checkMesh(const bool report=false) const primitiveMesh
checkMeshMotion(const pointField &newPoints, const bool report=false) const primitiveMesh
checkPointNearness(const bool report, const scalar reportDistSqr, labelHashSet *setPtr=NULL) const primitiveMesh
checkPoints(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
checkTopology(const bool report=false) const primitiveMesh
checkUpperTriangular(const bool report=false, labelHashSet *setPtr=NULL) const primitiveMesh
ClassName("primitiveMesh")primitiveMesh
clearAddressing()primitiveMesh
clearGeom()primitiveMesh
clearOut()primitiveMesh
edgeCells() const primitiveMesh
edgeCells(const label edgeI, DynamicList< label > &) const primitiveMesh
edgeCells(const label edgeI) const primitiveMesh
edgeFaces() const primitiveMesh
edgeFaces(const label edgeI, DynamicList< label > &) const primitiveMesh
edgeFaces(const label edgeI) const primitiveMesh
edges() const primitiveMesh
edgesPerCell_primitiveMesh [static]
edgesPerFace_primitiveMesh [static]
edgesPerPoint_primitiveMesh [static]
faceAreas() const primitiveMesh
faceCentres() const primitiveMesh
faceEdges() const primitiveMesh
faceEdges(const label faceI, DynamicList< label > &) const primitiveMesh
faceEdges(const label faceI) const primitiveMesh
faceNeighbour() const =0primitiveMesh [pure virtual]
faceOwner() const =0primitiveMesh [pure virtual]
faces() const =0primitiveMesh [pure virtual]
facesPerCell_primitiveMesh [static]
facesPerEdge_primitiveMesh [static]
facesPerPoint_primitiveMesh [static]
findCell(const point &location) const primitiveMesh
findNearestCell(const point &location) const primitiveMesh
hasCellCells() const primitiveMesh [inline]
hasCellCentres() const primitiveMesh [inline]
hasCellEdges() const primitiveMesh [inline]
hasCellPoints() const primitiveMesh [inline]
hasCells() const primitiveMesh [inline]
hasCellShapes() const primitiveMesh [inline]
hasCellVolumes() const primitiveMesh [inline]
hasEdgeCells() const primitiveMesh [inline]
hasEdgeFaces() const primitiveMesh [inline]
hasEdges() const primitiveMesh [inline]
hasFaceAreas() const primitiveMesh [inline]
hasFaceCentres() const primitiveMesh [inline]
hasFaceEdges() const primitiveMesh [inline]
hasPointCells() const primitiveMesh [inline]
hasPointEdges() const primitiveMesh [inline]
hasPointFaces() const primitiveMesh [inline]
hasPointPoints() const primitiveMesh [inline]
isInternalFace(const label faceIndex) const primitiveMesh [inline]
movePoints(const pointField &p, const pointField &oldP)primitiveMesh
nCells() const primitiveMesh [inline]
nEdges() const primitiveMesh [inline]
nFaces() const primitiveMesh [inline]
nInternal0Edges() const primitiveMesh [inline]
nInternal1Edges() const primitiveMesh [inline]
nInternalEdges() const primitiveMesh [inline]
nInternalFaces() const primitiveMesh [inline]
nInternalPoints() const primitiveMesh [inline]
nPoints() const primitiveMesh [inline]
oldPoints() const =0primitiveMesh [pure virtual]
pointCells() const primitiveMesh
pointCells(const label pointI, DynamicList< label > &) const primitiveMesh
pointCells(const label pointI) const primitiveMesh
pointEdges() const primitiveMesh
pointFaces() const primitiveMesh
pointInCell(const point &p, label celli) const primitiveMesh
pointInCellBB(const point &p, label celli) const primitiveMesh
pointPoints() const primitiveMesh
pointPoints(const label pointI, DynamicList< label > &) const primitiveMesh
pointPoints(const label pointI) const primitiveMesh
points() const =0primitiveMesh [pure virtual]
pointsPerCell_primitiveMesh [static]
pointsPerFace_primitiveMesh [static]
primitiveMesh()primitiveMesh [protected]
primitiveMesh(const label nPoints, const label nInternalFaces, const label nFaces, const label nCells)primitiveMesh
printAllocated() const primitiveMesh
reset(const label nPoints, const label nInternalFaces, const label nFaces, const label nCells)primitiveMesh
reset(const label nPoints, const label nInternalFaces, const label nFaces, const label nCells, cellList &cells)primitiveMesh
reset(const label nPoints, const label nInternalFaces, const label nFaces, const label nCells, const Xfer< cellList > &cells)primitiveMesh
setAspectThreshold(const scalar)primitiveMesh [static]
setClosedThreshold(const scalar)primitiveMesh [static]
setNonOrthThreshold(const scalar)primitiveMesh [static]
setSkewThreshold(const scalar)primitiveMesh [static]
~primitiveMesh()primitiveMesh [virtual]