, including all inherited members.
a(const label bandI=0) const | absorptionEmissionModel | [virtual] |
absorptionEmissionModel(const dictionary &dict, const fvMesh &mesh) | absorptionEmissionModel | |
aCont(const label bandI=0) const | constantAbsorptionEmission | [virtual] |
addIntensity(const label rayI, const volScalarField &ILambda) const | absorptionEmissionModel | [virtual] |
aDisp(const label bandI=0) const | absorptionEmissionModel | [virtual] |
bands(const label n) const | absorptionEmissionModel | [virtual] |
constantAbsorptionEmission(const dictionary &dict, const fvMesh &mesh) | constantAbsorptionEmission | |
correct(volScalarField &a, PtrList< volScalarField > &aj) const | absorptionEmissionModel | [virtual] |
declareRunTimeSelectionTable(autoPtr, absorptionEmissionModel, dictionary,(const dictionary &dict, const fvMesh &mesh),(dict, mesh)) | absorptionEmissionModel | |
dict() const | absorptionEmissionModel | [inline] |
dict_ | absorptionEmissionModel | [protected] |
e(const label bandI=0) const | absorptionEmissionModel | [virtual] |
E(const label bandI=0) const | absorptionEmissionModel | [virtual] |
eCont(const label bandI=0) const | constantAbsorptionEmission | [virtual] |
ECont(const label bandI=0) const | constantAbsorptionEmission | [virtual] |
EDisp(const label bandI=0) const | absorptionEmissionModel | [virtual] |
eDisp(const label bandI=0) const | absorptionEmissionModel | [virtual] |
isGrey() const | constantAbsorptionEmission | [inline, virtual] |
mesh() const | absorptionEmissionModel | [inline] |
mesh_ | absorptionEmissionModel | [protected] |
nBands() const | absorptionEmissionModel | [virtual] |
New(const dictionary &dict, const fvMesh &mesh) | absorptionEmissionModel | [static] |
TypeName("constantAbsorptionEmission") | constantAbsorptionEmission | |
Foam::radiation::absorptionEmissionModel::TypeName("absorptionEmissionModel") | absorptionEmissionModel | |
~absorptionEmissionModel() | absorptionEmissionModel | [virtual] |
~constantAbsorptionEmission() | constantAbsorptionEmission | [virtual] |