calcInside(const pointField &searchPoints) const | triSurfaceSearch | |
calcNearest(const pointField &samples, const vector &span) const | triSurfaceSearch | |
calcNearestTri(const pointField &samples, const vector &span) const | triSurfaceSearch | |
greatPoint | triSurfaceSearch | [static] |
nearest(const point &, const vector &span) const | triSurfaceSearch | |
surface() const | triSurfaceSearch | [inline] |
tree() const | triSurfaceSearch | [inline] |
triSurfaceSearch(const triSurface &) | triSurfaceSearch |