, including all inherited members.
axis() const | wedgePolyPatch | [inline] |
boundaryMesh() const | polyPatch | |
boundaryPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
calcGeometry() | polyPatch | [inline, protected, virtual] |
cellT() const | wedgePolyPatch | [inline] |
centreNormal() const | wedgePolyPatch | [inline] |
checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
checkTopology(const bool report=false, labelHashSet *setPtr=NULL) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearAddressing() | polyPatch | |
clearGeom() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearOut() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearPatchMeshAddr() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clearTopology() | PrimitivePatch< Face, FaceList, PointField, PointType > | |
clone(const polyBoundaryMesh &bm) const | wedgePolyPatch | [inline, virtual] |
clone(const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) const | wedgePolyPatch | [inline, virtual] |
constraintType(const word &pt) | polyPatch | [static] |
constraintTypes() | polyPatch | [static] |
coupled() const | polyPatch | [inline, virtual] |
declareRunTimeSelectionTable(autoPtr, polyPatch, word,(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm),(name, size, start, index, bm)) | polyPatch | |
declareRunTimeSelectionTable(autoPtr, polyPatch, dictionary,(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm),(name, dict, index, bm)) | polyPatch | |
disallowGenericPolyPatch | polyPatch | [static] |
edgeFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
edgeLoops() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
edges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceAreas() const | polyPatch | |
faceCellCentres() const | polyPatch | |
faceCells() const | polyPatch | |
faceCentres() const | polyPatch | |
faceEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
FaceListType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceNormals() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
faceT() const | wedgePolyPatch | [inline] |
FaceType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
ILLEGAL enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
index() const | patchIdentifier | [inline] |
index() | patchIdentifier | [inline] |
initGeometry() | polyPatch | [inline, protected, virtual] |
initMovePoints(const pointField &) | polyPatch | [inline, protected, virtual] |
initOrder(const primitivePatch &) const | polyPatch | [virtual] |
initUpdateMesh() | polyPatch | [inline, protected, virtual] |
isInternalEdge(const label edgeI) const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
localFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
localPointOrder() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
localPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
MANIFOLD enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshEdges() const | polyPatch | |
Foam::PrimitivePatch::meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
Foam::PrimitivePatch::meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshPointMap() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
meshPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
movePoints(const pointField &p) | polyPatch | [protected, virtual] |
Foam::PrimitivePatch::movePoints(const Field< PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | [virtual] |
name() const | patchIdentifier | [inline] |
name() | patchIdentifier | [inline] |
nEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
New(const word &patchType, const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm) | polyPatch | [static] |
New(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm) | polyPatch | [static] |
nInternalEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
nPoints() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
OPEN enum value | PrimitivePatch< Face, FaceList, PointField, PointType > | |
operator<<(Ostream &, const polyPatch &) | polyPatch | [friend] |
Foam::patchIdentifier::operator<<(Ostream &, const patchIdentifier &) | patchIdentifier | [friend] |
operator=(const polyPatch &) | polyPatch | |
Foam::PrimitivePatch::operator=(const PrimitivePatch< Face, FaceList, PointField, PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
order(const primitivePatch &, labelList &faceMap, labelList &rotation) const | polyPatch | [virtual] |
patchIdentifier(const word &name, const label index, const word &physicalType=word::null) | patchIdentifier | |
patchIdentifier(const word &name, const dictionary &, const label index) | patchIdentifier | |
patchIdentifier(const patchIdentifier &, const label index) | patchIdentifier | |
patchNormal() const | wedgePolyPatch | [inline] |
patchSlice(const List< T > &l) const | polyPatch | [inline] |
patchSlice(const Field< T > &l) const | polyPatch | [inline] |
physicalType() const | patchIdentifier | [inline] |
physicalType() | patchIdentifier | [inline] |
pointEdges() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
pointFaces() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
PointFieldType typedef | PrimitivePatch< Face, FaceList, PointField, PointType > | |
pointNormals() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
points() const | PrimitivePatch< Face, FaceList, PointField, PointType > | [inline] |
polyBoundaryMesh class | polyPatch | [friend] |
polyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm) | polyPatch | |
polyPatch(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm) | polyPatch | |
polyPatch(const polyPatch &, const polyBoundaryMesh &) | polyPatch | |
polyPatch(const polyPatch &pp, const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) | polyPatch | |
polyPatch(const polyPatch &) | polyPatch | |
PrimitivePatch(const FaceList< Face > &faces, const Field< PointType > &points) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
PrimitivePatch(FaceList< Face > &faces, Field< PointType > &points, const bool reUse) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
PrimitivePatch(const PrimitivePatch< Face, FaceList, PointField, PointType > &) | PrimitivePatch< Face, FaceList, PointField, PointType > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
start() const | polyPatch | [inline] |
surfaceTopo enum name | PrimitivePatch< Face, FaceList, PointField, PointType > | |
surfaceType() const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
TypeName("wedge") | wedgePolyPatch | |
Foam::polyPatch::TypeName("patch") | polyPatch | |
updateMesh() | polyPatch | [protected, virtual] |
wedgePolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm) | wedgePolyPatch | |
wedgePolyPatch(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm) | wedgePolyPatch | |
wedgePolyPatch(const wedgePolyPatch &, const polyBoundaryMesh &) | wedgePolyPatch | |
wedgePolyPatch(const wedgePolyPatch &pp, const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) | wedgePolyPatch | |
whichEdge(const edge &) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
whichFace(const label l) const | polyPatch | [inline] |
whichPoint(const label gp) const | PrimitivePatch< Face, FaceList, PointField, PointType > | |
write(Ostream &) const | polyPatch | [virtual] |
~patchIdentifier() | patchIdentifier | [virtual] |
~polyPatch() | polyPatch | [virtual] |
~PrimitivePatch() | PrimitivePatch< Face, FaceList, PointField, PointType > | [virtual] |