FreeFOAM The Cross-Platform CFD Toolkit
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wedgePolyPatch Member List

This is the complete list of members for wedgePolyPatch, including all inherited members.
axis() const wedgePolyPatch [inline]
boundaryMesh() const polyPatch
boundaryPoints() const PrimitivePatch< Face, FaceList, PointField, PointType >
calcGeometry()polyPatch [inline, protected, virtual]
cellT() const wedgePolyPatch [inline]
centreNormal() const wedgePolyPatch [inline]
checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) const PrimitivePatch< Face, FaceList, PointField, PointType >
checkTopology(const bool report=false, labelHashSet *setPtr=NULL) const PrimitivePatch< Face, FaceList, PointField, PointType >
clearAddressing()polyPatch
clearGeom()PrimitivePatch< Face, FaceList, PointField, PointType >
clearOut()PrimitivePatch< Face, FaceList, PointField, PointType >
clearPatchMeshAddr()PrimitivePatch< Face, FaceList, PointField, PointType >
clearTopology()PrimitivePatch< Face, FaceList, PointField, PointType >
clone(const polyBoundaryMesh &bm) const wedgePolyPatch [inline, virtual]
clone(const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) const wedgePolyPatch [inline, virtual]
constraintType(const word &pt)polyPatch [static]
constraintTypes()polyPatch [static]
coupled() const polyPatch [inline, virtual]
declareRunTimeSelectionTable(autoPtr, polyPatch, word,(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm),(name, size, start, index, bm))polyPatch
declareRunTimeSelectionTable(autoPtr, polyPatch, dictionary,(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm),(name, dict, index, bm))polyPatch
disallowGenericPolyPatchpolyPatch [static]
edgeFaces() const PrimitivePatch< Face, FaceList, PointField, PointType >
edgeLoops() const PrimitivePatch< Face, FaceList, PointField, PointType >
edges() const PrimitivePatch< Face, FaceList, PointField, PointType >
faceAreas() const polyPatch
faceCellCentres() const polyPatch
faceCells() const polyPatch
faceCentres() const polyPatch
faceEdges() const PrimitivePatch< Face, FaceList, PointField, PointType >
faceFaces() const PrimitivePatch< Face, FaceList, PointField, PointType >
FaceListType typedefPrimitivePatch< Face, FaceList, PointField, PointType >
faceNormals() const PrimitivePatch< Face, FaceList, PointField, PointType >
faceT() const wedgePolyPatch [inline]
FaceType typedefPrimitivePatch< Face, FaceList, PointField, PointType >
ILLEGAL enum valuePrimitivePatch< Face, FaceList, PointField, PointType >
index() const patchIdentifier [inline]
index()patchIdentifier [inline]
initGeometry()polyPatch [inline, protected, virtual]
initMovePoints(const pointField &)polyPatch [inline, protected, virtual]
initOrder(const primitivePatch &) const polyPatch [virtual]
initUpdateMesh()polyPatch [inline, protected, virtual]
isInternalEdge(const label edgeI) const PrimitivePatch< Face, FaceList, PointField, PointType > [inline]
localFaces() const PrimitivePatch< Face, FaceList, PointField, PointType >
localPointOrder() const PrimitivePatch< Face, FaceList, PointField, PointType >
localPoints() const PrimitivePatch< Face, FaceList, PointField, PointType >
MANIFOLD enum valuePrimitivePatch< Face, FaceList, PointField, PointType >
meshEdges() const polyPatch
Foam::PrimitivePatch::meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const PrimitivePatch< Face, FaceList, PointField, PointType >
Foam::PrimitivePatch::meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const PrimitivePatch< Face, FaceList, PointField, PointType >
meshPointMap() const PrimitivePatch< Face, FaceList, PointField, PointType >
meshPoints() const PrimitivePatch< Face, FaceList, PointField, PointType >
movePoints(const pointField &p)polyPatch [protected, virtual]
Foam::PrimitivePatch::movePoints(const Field< PointType > &)PrimitivePatch< Face, FaceList, PointField, PointType > [virtual]
name() const patchIdentifier [inline]
name()patchIdentifier [inline]
nEdges() const PrimitivePatch< Face, FaceList, PointField, PointType > [inline]
New(const word &patchType, const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm)polyPatch [static]
New(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm)polyPatch [static]
nInternalEdges() const PrimitivePatch< Face, FaceList, PointField, PointType >
nPoints() const PrimitivePatch< Face, FaceList, PointField, PointType > [inline]
OPEN enum valuePrimitivePatch< Face, FaceList, PointField, PointType >
operator<<(Ostream &, const polyPatch &)polyPatch [friend]
Foam::patchIdentifier::operator<<(Ostream &, const patchIdentifier &)patchIdentifier [friend]
operator=(const polyPatch &)polyPatch
Foam::PrimitivePatch::operator=(const PrimitivePatch< Face, FaceList, PointField, PointType > &)PrimitivePatch< Face, FaceList, PointField, PointType >
order(const primitivePatch &, labelList &faceMap, labelList &rotation) const polyPatch [virtual]
patchIdentifier(const word &name, const label index, const word &physicalType=word::null)patchIdentifier
patchIdentifier(const word &name, const dictionary &, const label index)patchIdentifier
patchIdentifier(const patchIdentifier &, const label index)patchIdentifier
patchNormal() const wedgePolyPatch [inline]
patchSlice(const List< T > &l) const polyPatch [inline]
patchSlice(const Field< T > &l) const polyPatch [inline]
physicalType() const patchIdentifier [inline]
physicalType()patchIdentifier [inline]
pointEdges() const PrimitivePatch< Face, FaceList, PointField, PointType >
pointFaces() const PrimitivePatch< Face, FaceList, PointField, PointType >
PointFieldType typedefPrimitivePatch< Face, FaceList, PointField, PointType >
pointNormals() const PrimitivePatch< Face, FaceList, PointField, PointType >
points() const PrimitivePatch< Face, FaceList, PointField, PointType > [inline]
polyBoundaryMesh classpolyPatch [friend]
polyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm)polyPatch
polyPatch(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm)polyPatch
polyPatch(const polyPatch &, const polyBoundaryMesh &)polyPatch
polyPatch(const polyPatch &pp, const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart)polyPatch
polyPatch(const polyPatch &)polyPatch
PrimitivePatch(const FaceList< Face > &faces, const Field< PointType > &points)PrimitivePatch< Face, FaceList, PointField, PointType >
PrimitivePatch(FaceList< Face > &faces, Field< PointType > &points, const bool reUse)PrimitivePatch< Face, FaceList, PointField, PointType >
PrimitivePatch(const PrimitivePatch< Face, FaceList, PointField, PointType > &)PrimitivePatch< Face, FaceList, PointField, PointType >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const PrimitivePatch< Face, FaceList, PointField, PointType >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const PrimitivePatch< Face, FaceList, PointField, PointType >
start() const polyPatch [inline]
surfaceTopo enum namePrimitivePatch< Face, FaceList, PointField, PointType >
surfaceType() const PrimitivePatch< Face, FaceList, PointField, PointType >
TypeName("wedge")wedgePolyPatch
Foam::polyPatch::TypeName("patch")polyPatch
updateMesh()polyPatch [protected, virtual]
wedgePolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm)wedgePolyPatch
wedgePolyPatch(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm)wedgePolyPatch
wedgePolyPatch(const wedgePolyPatch &, const polyBoundaryMesh &)wedgePolyPatch
wedgePolyPatch(const wedgePolyPatch &pp, const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart)wedgePolyPatch
whichEdge(const edge &) const PrimitivePatch< Face, FaceList, PointField, PointType >
whichFace(const label l) const polyPatch [inline]
whichPoint(const label gp) const PrimitivePatch< Face, FaceList, PointField, PointType >
write(Ostream &) const polyPatch [virtual]
~patchIdentifier()patchIdentifier [virtual]
~polyPatch()polyPatch [virtual]
~PrimitivePatch()PrimitivePatch< Face, FaceList, PointField, PointType > [virtual]