Definition in file meshTools.H.
#include "src/OpenFOAM/primitives/ints/label/label.H"
#include "src/OpenFOAM/primitives/Vector/vector/vector.H"
#include "src/OpenFOAM/primitives/Lists/labelList.H"
#include "src/OpenFOAM/meshes/primitiveShapes/point/pointField.H"
#include "src/OpenFOAM/meshes/meshShapes/face/faceList.H"
#include "src/OpenFOAM/meshes/meshShapes/cell/cellList.H"
#include "src/OpenFOAM/meshes/primitiveMesh/primitivePatch/primitivePatch.H"
Go to the source code of this file.
Namespaces | |
namespace | Foam::meshTools |
Collection of static functions to do various simple mesh related things. | |
namespace | Foam |
Namespace for OpenFOAM. | |
Functions | |
bool | visNormal (const vector &n, const vectorField &faceNormals, const labelList &faceLabels) |
Check if n is in same direction as normals of all faceLabels.
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vectorField | calcBoxPointNormals (const primitivePatch &pp) |
Calculate point normals on a 'box' mesh (all edges aligned with.
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vector | normEdgeVec (const primitiveMesh &, const label edgeI) |
Normalized edge vector.
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void | writeOBJ (Ostream &os, const point &pt) |
Write obj representation of point.
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void | writeOBJ (Ostream &os, const faceList &, const pointField &, const labelList &faceLabels) |
Write obj representation of faces subset.
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void | writeOBJ (Ostream &os, const faceList &, const pointField &) |
Write obj representation of faces.
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void | writeOBJ (Ostream &os, const cellList &, const faceList &, const pointField &, const labelList &cellLabels) |
Write obj representation of cell subset.
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bool | edgeOnCell (const primitiveMesh &, const label cellI, const label edgeI) |
Is edge used by cell.
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bool | edgeOnFace (const primitiveMesh &, const label faceI, const label edgeI) |
Is edge used by face.
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bool | faceOnCell (const primitiveMesh &, const label cellI, const label faceI) |
Is face used by cell.
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label | findEdge (const edgeList &edges, const labelList &candidates, const label v0, const label v1) |
Return edge among candidates that uses the two vertices.
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label | findEdge (const primitiveMesh &, const label v0, const label v1) |
Return edge between two vertices. Returns -1 if no edge.
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label | getSharedEdge (const primitiveMesh &, const label f0, const label f1) |
Return edge shared by two faces. Throws error if no edge found.
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label | getSharedFace (const primitiveMesh &, const label cell0, const label cell1) |
Return face shared by two cells. Throws error if none found.
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void | getEdgeFaces (const primitiveMesh &, const label cellI, const label edgeI, label &face0, label &face1) |
Get faces on cell using edgeI. Throws error if no two found.
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label | otherEdge (const primitiveMesh &, const labelList &edgeLabels, const label edgeI, const label vertI) |
Return label of other edge (out of candidates edgeLabels)
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label | otherFace (const primitiveMesh &, const label cellI, const label faceI, const label edgeI) |
Return face on cell using edgeI but not faceI. Throws error.
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label | otherCell (const primitiveMesh &, const label cellI, const label faceI) |
Return cell on other side of face. Throws error.
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label | walkFace (const primitiveMesh &, const label faceI, const label startEdgeI, const label startVertI, const label nEdges) |
Returns label of edge nEdges away from startEdge (in the direction.
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void | constrainToMeshCentre (const polyMesh &mesh, point &pt) |
Set the constrained components of position to mesh centre.
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void | constrainToMeshCentre (const polyMesh &mesh, pointField &pt) |
void | constrainDirection (const polyMesh &mesh, const Vector< label > &dirs, vector &d) |
Set the constrained components of directions/velocity to zero.
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void | constrainDirection (const polyMesh &mesh, const Vector< label > &dirs, vectorField &d) |
void | getParallelEdges (const primitiveMesh &, const label cellI, const label e0, label &, label &, label &) |
Given edge on hex find other 'parallel', non-connected edges.
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vector | edgeToCutDir (const primitiveMesh &, const label cellI, const label edgeI) |
Given edge on hex find all 'parallel' (i.e. non-connected)
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label | cutDirToEdge (const primitiveMesh &, const label cellI, const vector &cutDir) |
Reverse of edgeToCutDir: given direction find edge bundle and.
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Variables | |
static const label | mXmYmZ = 0 |
static const label | pXmYmZ = 1 |
static const label | mXpYmZ = 2 |
static const label | pXpYmZ = 3 |
static const label | mXmYpZ = 4 |
static const label | pXmYpZ = 5 |
static const label | mXpYpZ = 6 |
static const label | pXpYpZ = 7 |
static const label | mXmYmZMask = 1 << mXmYmZ |
static const label | pXmYmZMask = 1 << pXmYmZ |
static const label | mXpYmZMask = 1 << mXpYmZ |
static const label | pXpYmZMask = 1 << pXpYmZ |
static const label | mXmYpZMask = 1 << mXmYpZ |
static const label | pXmYpZMask = 1 << pXmYpZ |
static const label | mXpYpZMask = 1 << mXpYpZ |
static const label | pXpYpZMask = 1 << pXpYpZ |