00001 /*---------------------------------------------------------------------------*\ 00002 ========= | 00003 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox 00004 \\ / O peration | 00005 \\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd. 00006 \\/ M anipulation | 00007 ------------------------------------------------------------------------------- 00008 License 00009 This file is part of OpenFOAM. 00010 00011 OpenFOAM is free software: you can redistribute it and/or modify it 00012 under the terms of the GNU General Public License as published by 00013 the Free Software Foundation, either version 3 of the License, or 00014 (at your option) any later version. 00015 00016 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT 00017 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00018 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 00019 for more details. 00020 00021 You should have received a copy of the GNU General Public License 00022 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. 00023 00024 Class 00025 Foam::meshTriangulation 00026 00027 Description 00028 Triangulation of mesh faces. Generates (multiply connected) trisurface. 00029 00030 All patch faces keep their patchID as triangle region. 00031 Internal faces get the supplied region number. 00032 00033 SourceFiles 00034 meshTriangulation.C 00035 00036 \*---------------------------------------------------------------------------*/ 00037 00038 00039 #ifndef meshTriangulation_H 00040 #define meshTriangulation_H 00041 00042 #include <triSurface/triSurface.H> 00043 #include <OpenFOAM/typeInfo.H> 00044 00045 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00046 00047 namespace Foam 00048 { 00049 00050 // Forward declaration of classes 00051 class polyMesh; 00052 class primitiveMesh; 00053 00054 /*---------------------------------------------------------------------------*\ 00055 Class meshTriangulation Declaration 00056 \*---------------------------------------------------------------------------*/ 00057 00058 class meshTriangulation 00059 : 00060 public triSurface 00061 { 00062 // Private data 00063 00064 //- Number of triangles in this that are internal to the surface. 00065 label nInternalFaces_; 00066 00067 //- From triangle to mesh face 00068 labelList faceMap_; 00069 00070 // Private Member Functions 00071 00072 //- Is face internal to the subset. 00073 static bool isInternalFace 00074 ( 00075 const primitiveMesh&, 00076 const boolList& includedCell, 00077 const label faceI 00078 ); 00079 00080 //- find boundary faces of subset. 00081 static void getFaces 00082 ( 00083 const primitiveMesh&, 00084 const boolList& includedCell, 00085 boolList& faceIsCut, 00086 label& nFaces, 00087 label& nInternalFaces 00088 ); 00089 00090 //- Add triangulation of face to triangles. Optionally reverse. 00091 void insertTriangles 00092 ( 00093 const triFaceList&, 00094 const label faceI, 00095 const label regionI, 00096 const bool reverse, 00097 00098 List<labelledTri>& triangles, 00099 label& triI 00100 ); 00101 00102 00103 public: 00104 00105 ClassName("meshTriangulation"); 00106 00107 00108 // Constructors 00109 00110 //- Construct null 00111 meshTriangulation(); 00112 00113 //- Construct from selected mesh cell and region number to be used 00114 // for triangles resulting from internal faces. (all boundary triangles 00115 // get polyMesh patch id). 00116 // faceCentreDecomposition = true : decomposition around face centre 00117 // false : decomposition using 00118 // existing vertices 00119 meshTriangulation 00120 ( 00121 const polyMesh&, 00122 const label internalFacesPatch, 00123 const boolList& includedCell, 00124 const bool faceCentreDecomposition = false 00125 ); 00126 00127 00128 // Member Functions 00129 00130 //- number of triangles in *this which are internal to the surface 00131 label nInternalFaces() const 00132 { 00133 return nInternalFaces_; 00134 } 00135 00136 //- from triangle to mesh face 00137 const labelList& faceMap() const 00138 { 00139 return faceMap_; 00140 } 00141 }; 00142 00143 00144 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00145 00146 } // End namespace Foam 00147 00148 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00149 00150 #endif 00151 00152 // ************************ vim: set sw=4 sts=4 et: ************************ //