00001 /*---------------------------------------------------------------------------*\ 00002 ========= | 00003 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox 00004 \\ / O peration | 00005 \\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd. 00006 \\/ M anipulation | 00007 ------------------------------------------------------------------------------- 00008 License 00009 This file is part of OpenFOAM. 00010 00011 OpenFOAM is free software: you can redistribute it and/or modify it 00012 under the terms of the GNU General Public License as published by 00013 the Free Software Foundation, either version 3 of the License, or 00014 (at your option) any later version. 00015 00016 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT 00017 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00018 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 00019 for more details. 00020 00021 You should have received a copy of the GNU General Public License 00022 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. 00023 00024 Class 00025 Foam::orientedSurface 00026 00027 Description 00028 Given point flip all faces such that normals point in same direction. 00029 00030 SourceFiles 00031 orientedSurface.C 00032 00033 \*---------------------------------------------------------------------------*/ 00034 00035 #ifndef orientedSurface_H 00036 #define orientedSurface_H 00037 00038 #include <triSurface/triSurface.H> 00039 #include <OpenFOAM/typeInfo.H> 00040 00041 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00042 00043 namespace Foam 00044 { 00045 00046 // Forward declaration of classes 00047 00048 /*---------------------------------------------------------------------------*\ 00049 Class orientedSurface Declaration 00050 \*---------------------------------------------------------------------------*/ 00051 00052 class orientedSurface 00053 : 00054 public triSurface 00055 { 00056 // Data types 00057 00058 //- Enumeration listing whether face needs to be flipped. 00059 enum sideStat 00060 { 00061 UNVISITED, 00062 FLIP, 00063 NOFLIP 00064 }; 00065 00066 00067 // Private Member Functions 00068 00069 //- Return true if face uses edge from start to end. 00070 static bool edgeOrder(const labelledTri&, const edge&); 00071 00072 //- Return true if edge is used in opposite order in faces 00073 static bool consistentEdge 00074 ( 00075 const edge& e, 00076 const labelledTri& f0, 00077 const labelledTri& f1 00078 ); 00079 00080 //- From changed faces get the changed edges 00081 static labelList faceToEdge 00082 ( 00083 const triSurface&, 00084 const labelList& changedFaces 00085 ); 00086 00087 //- From changed edges check the orientation of the connected faces 00088 // and flip them. Return changed faces. 00089 static labelList edgeToFace 00090 ( 00091 const triSurface&, 00092 const labelList& changedEdges, 00093 labelList& flip 00094 ); 00095 00096 //- Walk from face across connected faces. Change orientation to be 00097 // consistent with startFaceI. 00098 static void walkSurface 00099 ( 00100 const triSurface& s, 00101 const label startFaceI, 00102 labelList& flipState 00103 ); 00104 00105 //- Given nearest point and face check orientation to nearest face 00106 // and flip if nessecary (only marked in flipState) and propagate. 00107 static void propagateOrientation 00108 ( 00109 const triSurface&, 00110 const point& outsidePoint, 00111 const bool orientOutside, 00112 const label nearestFaceI, 00113 const point& nearestPt, 00114 labelList& flipState 00115 ); 00116 00117 //- Given flipState reverse triangles of *this. Return true if 00118 // anything flipped. 00119 static bool flipSurface(triSurface& s, const labelList& flipState); 00120 00121 public: 00122 00123 ClassName("orientedSurface"); 00124 00125 00126 // Constructors 00127 00128 //- Construct null 00129 orientedSurface(); 00130 00131 //- Construct from triSurface and sample point which is either 00132 // outside (orientOutside = true) or inside (orientOutside = false). 00133 // Uses linear search to find nearest. 00134 orientedSurface 00135 ( 00136 const triSurface&, 00137 const point& samplePoint, 00138 const bool orientOutside = true 00139 ); 00140 00141 //- Construct from triSurface. Calculates outside point as being 00142 // outside the bounding box of the surface. 00143 orientedSurface(const triSurface&, const bool orientOutside = true); 00144 00145 00146 // Member Functions 00147 00148 //- Flip faces such that normals are consistent with point: 00149 // orientOutside=true : point outside surface 00150 // orientOutside=false : point inside surface 00151 static bool orient(triSurface&, const point&, const bool orientOutside); 00152 00153 }; 00154 00155 00156 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00157 00158 } // End namespace Foam 00159 00160 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00161 00162 #endif 00163 00164 // ************************ vim: set sw=4 sts=4 et: ************************ //