Best thing is probably to look at attachDetach which does almost exactly the same but for the geometric matching of points and face centres. More...
Best thing is probably to look at attachDetach which does almost exactly the same but for the geometric matching of points and face centres.
Definition in file perfectInterface.C.
#include "src/dynamicMesh/perfectInterface/perfectInterface.H"
#include "src/dynamicMesh/polyTopoChange/polyTopoChanger/polyTopoChanger.H"
#include "src/OpenFOAM/meshes/polyMesh/polyMesh.H"
#include "src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.H"
#include "src/OpenFOAM/db/runTimeSelection/addToRunTimeSelectionTable.H"
#include "src/OpenFOAM/meshes/polyMesh/mapPolyMesh/mapPolyMesh.H"
#include "src/OpenFOAM/meshes/meshTools/matchPoints.H"
#include "src/dynamicMesh/polyTopoChange/polyTopoChange/modifyObject/polyModifyFace.H"
#include "src/dynamicMesh/polyTopoChange/polyTopoChange/removeObject/polyRemovePoint.H"
#include "src/dynamicMesh/polyTopoChange/polyTopoChange/removeObject/polyRemoveFace.H"
Go to the source code of this file.
Namespaces | |
namespace | Foam |
Namespace for OpenFOAM. | |
Functions | |
defineTypeNameAndDebug (perfectInterface, 0) | |
addToRunTimeSelectionTable (polyMeshModifier, perfectInterface, dictionary) |