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plane.H

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00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 Class
00025     Foam::plane
00026 
00027 Description
00028     Geometric class that creates a 2D plane and can return the intersection
00029      point between a line and the plane.
00030 
00031 SourceFiles
00032     plane.C
00033 
00034 \*---------------------------------------------------------------------------*/
00035 
00036 #ifndef plane_H
00037 #define plane_H
00038 
00039 #include <OpenFOAM/point.H>
00040 #include <OpenFOAM/scalarList.H>
00041 #include <OpenFOAM/dictionary.H>
00042 #include <OpenFOAM/line.H>
00043 
00044 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00045 
00046 namespace Foam
00047 {
00048 
00049 // Forward declaration of friend functions and operators
00050 
00051 class plane;
00052 bool operator==(const plane&, const plane&);
00053 bool operator!=(const plane&, const plane&);
00054 Ostream& operator<<(Ostream&, const plane&);
00055 
00056 
00057 /*---------------------------------------------------------------------------*\
00058                            Class plane Declaration
00059 \*---------------------------------------------------------------------------*/
00060 
00061 class plane
00062 {
00063 public:
00064 
00065         //- A direction and a reference point
00066         class ray
00067         {
00068             point refPoint_;
00069 
00070             vector dir_;
00071 
00072         public:
00073 
00074             ray(const point& refPoint, const vector& dir)
00075             :
00076                 refPoint_(refPoint),
00077                 dir_(dir)
00078             {}
00079 
00080             const point& refPoint() const
00081             {
00082                 return refPoint_;
00083             }
00084 
00085             const vector& dir() const
00086             {
00087                 return dir_;
00088             }
00089         };
00090 
00091 
00092 private:
00093 
00094     // Private data
00095 
00096         //- Plane normal
00097         vector unitVector_;
00098 
00099         //- Base point
00100         point basePoint_;
00101 
00102 
00103     // Private Member Functions
00104 
00105         //- Calculates basePoint and normal vector given plane coefficients
00106         void calcPntAndVec(const scalarList& C);
00107 
00108         //- Calculates basePoint and normal vector given three points
00109         //- Normal vector determined using right hand rule
00110         void calcPntAndVec
00111         (
00112             const point& point1,
00113             const point& point2,
00114             const point& point3
00115         );
00116 
00117 
00118 public:
00119 
00120     // Constructors
00121 
00122         //- Construct from normal vector through the origin
00123         plane(const vector& normalVector);
00124 
00125         //- Construct from normal vector and point in plane
00126         plane(const point& basePoint, const vector& normalVector);
00127 
00128         //- Construct from three points in plane
00129         plane(const point& point1, const point& point2, const point& point3);
00130 
00131         //- Construct from coefficients for the
00132         //  plane equation: ax + by + cz + d = 0
00133         plane(const scalarList& C);
00134 
00135         //- Construct from dictionary
00136         plane(const dictionary& planeDict);
00137 
00138         //- Construct from Istream. Assumes the base + normal notation.
00139         plane(Istream& is);
00140 
00141 
00142     // Member Functions
00143 
00144         //- Return plane normal
00145         const vector& normal() const;
00146 
00147         //- Return or return plane base point
00148         const point& refPoint() const;
00149 
00150         //- Return coefficients for the
00151         //  plane equation: ax + by + cz + d = 0
00152         FixedList<scalar, 4> planeCoeffs() const;
00153 
00154         //- Return nearest point in the plane for the given point
00155         point nearestPoint(const point& p) const;
00156 
00157         //- Return distance from the given point to the plane
00158         scalar distance(const point& p) const;
00159 
00160         //- Return cut coefficient for plane and line defined by
00161         //  origin and direction
00162         scalar normalIntersect(const point& pnt0, const vector& dir) const;
00163 
00164         //- Return cut coefficient for plane and ray
00165         scalar normalIntersect(const ray& r) const
00166         {
00167             return normalIntersect(r.refPoint(), r.dir());
00168         }
00169 
00170         //- Return the cutting point between the plane and
00171         // a line passing through the supplied points
00172         template<class Point, class PointRef>
00173         scalar lineIntersect(const line<Point, PointRef>& l) const
00174         {
00175             return normalIntersect(l.start(), l.vec());
00176         }
00177 
00178         //- Return the cutting line between this plane and another.
00179         //  Returned as direction vector and point line goes through.
00180         ray planeIntersect(const plane&) const;
00181 
00182         //- Return the cutting point between this plane and two other planes
00183         point planePlaneIntersect(const plane&, const plane&) const;
00184 
00185         //- Write to dictionary
00186         void writeDict(Ostream&) const;
00187 
00188 
00189     // friend Operators
00190 
00191         friend bool operator==(const plane&, const plane&);
00192         friend bool operator!=(const plane&, const plane&);
00193 
00194 
00195     // IOstream Operators
00196 
00197         //- Write plane properties
00198         friend Ostream& operator<<(Ostream&, const plane&);
00199 };
00200 
00201 
00202 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00203 
00204 } // End namespace Foam
00205 
00206 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00207 
00208 #endif
00209 
00210 // ************************ vim: set sw=4 sts=4 et: ************************ //
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