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STLpoint.H

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00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 Class
00025     Foam::STLpoint
00026 
00027 Description
00028     A vertex point representation for STL files.
00029 
00030 SourceFiles
00031     STLpointI.H
00032 
00033 \*---------------------------------------------------------------------------*/
00034 
00035 #ifndef STLpoint_H
00036 #define STLpoint_H
00037 
00038 #include <OpenFOAM/point.H>
00039 #include <OpenFOAM/Istream.H>
00040 
00041 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00042 
00043 namespace Foam
00044 {
00045 
00046 /*---------------------------------------------------------------------------*\
00047                           Class STLpoint Declaration
00048 \*---------------------------------------------------------------------------*/
00049 
00050 class STLpoint
00051 :
00052     public Vector<float>
00053 {
00054 
00055 public:
00056 
00057     // Constructors
00058 
00059         //- Construct null
00060         inline STLpoint()
00061         {}
00062 
00063         //- Construct from components
00064         inline STLpoint(float x, float y, float z)
00065         :
00066             Vector<float>(x, y, z)
00067         {}
00068 
00069         //- Construct from point
00070         inline STLpoint(const point& pt)
00071         :
00072             Vector<float>(float(pt.x()), float(pt.y()), float(pt.z()))
00073         {}
00074 
00075         //- Construct from istream
00076         inline STLpoint(Istream& is)
00077         :
00078             Vector<float>(is)
00079         {}
00080 
00081 
00082     // Member Operators
00083 
00084         //- Conversion to point
00085         inline operator point() const
00086         {
00087             return point(x(), y(), z());
00088         }
00089 };
00090 
00091 
00092 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00093 
00094 } // End namespace Foam
00095 
00096 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
00097 
00098 #endif
00099 
00100 // ************************ vim: set sw=4 sts=4 et: ************************ //
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