Go to the documentation of this file.00001
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00051 #include <OpenFOAM/argList.H>
00052 #include <triSurface/triSurface.H>
00053
00054 using namespace Foam;
00055
00056
00057
00058
00059 int main(int argc, char *argv[])
00060 {
00061 argList::noParallel();
00062 argList::validArgs.clear();
00063 argList::validArgs.append("input file");
00064 argList args(argc, argv);
00065
00066 fileName surfName(args.additionalArgs()[0]);
00067
00068 Info<< "Reading surf from " << surfName << " ..." << nl << endl;
00069
00070 fileName surfBase = surfName.lessExt();
00071
00072 word extension = surfName.ext();
00073
00074 triSurface surf(surfName);
00075
00076 Info<< "Writing regions to separate files ..."
00077 << nl << endl;
00078
00079
00080 const geometricSurfacePatchList& patches = surf.patches();
00081
00082 forAll(patches, patchI)
00083 {
00084 const geometricSurfacePatch& pp = patches[patchI];
00085
00086 word patchName = pp.name();
00087
00088 if (patchName.empty())
00089 {
00090 patchName = "patch" + Foam::name(patchI);
00091 }
00092
00093 fileName outFile(surfBase + '_' + patchName + '.' + extension);
00094
00095 Info<< " Writing patch " << patchName << " to file " << outFile
00096 << endl;
00097
00098
00099
00100 boolList includeMap(surf.size(), false);
00101
00102 forAll(surf, faceI)
00103 {
00104 const labelledTri& f = surf[faceI];
00105
00106 if (f.region() == patchI)
00107 {
00108 includeMap[faceI] = true;
00109 }
00110 }
00111
00112
00113 labelList pointMap;
00114 labelList faceMap;
00115
00116 triSurface subSurf
00117 (
00118 surf.subsetMesh
00119 (
00120 includeMap,
00121 pointMap,
00122 faceMap
00123 )
00124 );
00125
00126 subSurf.write(outFile);
00127 }
00128
00129
00130 Info << "End\n" << endl;
00131
00132 return 0;
00133 }
00134
00135
00136