00001 /*---------------------------------------------------------------------------*\ 00002 ========= | 00003 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox 00004 \\ / O peration | 00005 \\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd. 00006 \\/ M anipulation | 00007 ------------------------------------------------------------------------------- 00008 License 00009 This file is part of OpenFOAM. 00010 00011 OpenFOAM is free software: you can redistribute it and/or modify it 00012 under the terms of the GNU General Public License as published by 00013 the Free Software Foundation, either version 3 of the License, or 00014 (at your option) any later version. 00015 00016 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT 00017 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00018 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 00019 for more details. 00020 00021 You should have received a copy of the GNU General Public License 00022 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. 00023 00024 Class 00025 Foam::walkPatch 00026 00027 Description 00028 Collection of static functions to do various simple patch related things. 00029 00030 SourceFiles 00031 walkPatch.C 00032 00033 \*---------------------------------------------------------------------------*/ 00034 00035 #ifndef walkPatch_H 00036 #define walkPatch_H 00037 00038 #include <OpenFOAM/labelList.H> 00039 #include "primitivePatch.H" 00040 00041 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00042 00043 namespace Foam 00044 { 00045 00046 /*---------------------------------------------------------------------------*\ 00047 Class walkPatch Declaration 00048 \*---------------------------------------------------------------------------*/ 00049 00050 class walkPatch 00051 { 00052 // Private data 00053 00054 //- Reference to patch to walk on 00055 const primitivePatch& pp_; 00056 00057 //- Reference to zones 00058 const labelList& faceZone_; 00059 00060 //- How to walk through faces 00061 const bool reverse_; 00062 00063 //- Reference to list to mark off visited faces 00064 boolList& visited_; 00065 00066 00067 // Faces visited 00068 DynamicList<label> visitOrder_; 00069 00070 // Index in face of vertex it was visited through 00071 DynamicList<label> indexInFace_; 00072 00073 00074 // Private Member Functions 00075 00076 //- Get other face using v0, v1. Returns -1 if none. 00077 label getNeighbour 00078 ( 00079 const label faceI, 00080 const label fp, 00081 const label v0, 00082 const label v1 00083 ) const; 00084 00085 //- Gets labels of changed faces and enterVertices on faces. 00086 // Returns labels of faces changed and enterVertices on them. 00087 void faceToFace 00088 ( 00089 const labelList& changedFaces, 00090 const labelList& enterVerts, 00091 00092 labelList& nbrFaces, 00093 labelList& nbrEnterVerts 00094 ); 00095 00096 00097 //- Disallow default bitwise copy construct 00098 walkPatch(const walkPatch&); 00099 00100 //- Disallow default bitwise assignment 00101 void operator=(const walkPatch&); 00102 00103 public: 00104 00105 ClassName("walkPatch"); 00106 00107 00108 // Constructors 00109 00110 //- Construct from components 00111 walkPatch 00112 ( 00113 const primitivePatch& pp, 00114 const labelList& faceZone, // Per face which zone it belongs to 00115 const bool reverse, // Reverse walk 00116 const label faceI, // Current face 00117 const label enterVertI, // Vertex across which this face 00118 // is visited. 00119 boolList& visited 00120 ); 00121 00122 00123 // Member Functions 00124 00125 const DynamicList<label>& visitOrder() const 00126 { 00127 return visitOrder_; 00128 } 00129 00130 const DynamicList<label>& indexInFace() const 00131 { 00132 return indexInFace_; 00133 } 00134 00135 }; 00136 00137 00138 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00139 00140 } // End namespace Foam 00141 00142 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // 00143 00144 #endif 00145 00146 // ************************ vim: set sw=4 sts=4 et: ************************ //