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wallDistReflection.C

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00001 /*---------------------------------------------------------------------------*\
00002   =========                 |
00003   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
00004    \\    /   O peration     |
00005     \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
00006      \\/     M anipulation  |
00007 -------------------------------------------------------------------------------
00008 License
00009     This file is part of OpenFOAM.
00010 
00011     OpenFOAM is free software: you can redistribute it and/or modify it
00012     under the terms of the GNU General Public License as published by
00013     the Free Software Foundation, either version 3 of the License, or
00014     (at your option) any later version.
00015 
00016     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
00017     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00018     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
00019     for more details.
00020 
00021     You should have received a copy of the GNU General Public License
00022     along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
00023 
00024 \*---------------------------------------------------------------------------*/
00025 
00026 #include <finiteVolume/wallDistReflection.H>
00027 
00028 // * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //
00029 
00030 // Construct from components
00031 Foam::wallDistReflection::wallDistReflection
00032 (
00033     const Foam::fvMesh& mesh,
00034     const bool correctWalls
00035 )
00036 :
00037     reflectionVectors(mesh),
00038     wallDistData<wallPointData<vector> >
00039     (
00040         mesh,
00041         reflectionVectors::n_,
00042         correctWalls
00043     )
00044 {}
00045 
00046 
00047 // * * * * * * * * * * * * * * * Member Functions  * * * * * * * * * * * * * //
00048 
00049 // Correct for mesh geom/topo changes
00050 void Foam::wallDistReflection::correct()
00051 {
00052     reflectionVectors::correct();
00053     wallDistData<wallPointData<vector> >::correct();
00054 }
00055 
00056 
00057 // ************************ vim: set sw=4 sts=4 et: ************************ //
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