Foam::layeredEngineMesh. More...
#include <engine/layeredEngineMesh.H>
Definition at line 50 of file layeredEngineMesh.H.
Public Member Functions | |
TypeName ("layered") | |
Runtime type information.
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layeredEngineMesh (const IOobject &io) | |
Construct from IOobject.
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~layeredEngineMesh () | |
void | move () |
layeredEngineMesh | ( | const IOobject & | io ) |
Construct from IOobject.
Definition at line 44 of file layeredEngineMesh.C.
References engineMesh::engineDB_, engineTime::engineDict(), dictionary::found(), and dictionary::lookup().
~layeredEngineMesh | ( | ) |
Definition at line 58 of file layeredEngineMesh.C.
TypeName | ( | "layered" | ) |
Runtime type information.
void move | ( | ) | [virtual]
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Implements engineMesh.
Definition at line 64 of file layeredEngineMesh.C.
References engineMesh::deckHeight_, TimeState::deltaT(), Foam::endl(), engineMesh::engineDB_, forAll, objectRegistry::foundObject(), Foam::Info, Foam::interpolate(), objectRegistry::lookupObject(), Foam::fvc::meshPhi(), surfaceInterpolation::movePoints(), polyMesh::moving(), Foam::nl, p, fvMesh::phi(), engineTime::pistonDisplacement(), engineMesh::pistonPosition_, polyMesh::points(), rho, U, dimensioned< Type >::value(), and Vector< Cmpt >::z().