Definition in file triangle.H.
#include "src/OpenFOAM/meshes/primitiveShapes/triangle/intersection.H"
#include "src/OpenFOAM/primitives/Vector/vector/vector.H"
#include "src/OpenFOAM/meshes/primitiveShapes/objectHit/pointHit.H"
#include "src/OpenFOAM/meshes/primitiveShapes/triangle/triangleI.H"
Go to the source code of this file.
Classes | |
class | triangle< Point, PointRef > |
A triangle primitive used to calculate face normals and swept volumes. More...
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Namespaces | |
namespace | Foam |
Namespace for OpenFOAM. | |
Functions | |
template<class Point , class PointRef > | |
Istream & | operator>> (Istream &, triangle< Point, PointRef > &) |
template<class Point , class PointRef > | |
Ostream & | operator<< (Ostream &, const triangle< Point, PointRef > &) |